nice find tho, i’ll check it out
edit: just pushed a change, check if it works
psst IsPedInAnyBoat(ped)
nah, there’s code in the speedo which already checks if the vehicle class is valid, i just forgot to implement it here
oh lel
20goddamnchars
Pro-tip: Instead of typing random junk to get 20 char limit… press enter a couple times and put a bunch of underscores (_).
It will just make a faint line and still counts for character limit I bet you can’t even see the line below here v
I laughed more than I probably should have at that. Lmao
Nice job better look speedo , thx for this work , can yu add fuel gauge , likely sexyspeedo ?
no
Can anyone tell me how to switch between MT and AT, and if i could change the .lua to force AT that would be great!
Thanks,
Perry
Sadly, the AT/MT is in the texture itself which cannot be changed easily.
Ahhhhh
I can just use Photoshop and change it… i thought it was an active feature that made the Trans manual or auto. I just realized in game that it’s auto all the time so no big deal.
Thanks,
Perry
Well, just wanted to edit my previous comment, dropping by to say thanks for sharing this and other scripts you share. Regards.
This Update converts the speedometer to a sexyspeedometer skin, this means you will need sexyspeedometer.
how to install:
download the initial d speedometer as normal, but this time copy its contents into your ‘sexyspeedometer’ directory, then open the __resource.lua and add:
"skins/initiald.lua",
under
-- add skins here
and
ui_page('skins/initiald.html')
files({
'skins/initiald.html',
'skins/initiald.ogg'
})
at the bottom of the file.