For the exteriors, just take a look here http://gta.wikia.com/wiki/File:Gunrunning-GTAO-BunkerMap.png
I tried it, but I can’t see the garage in the tower :s
Are you sure you tried the right coordinates?
-1390.84000000, -490.74020000, 56.10000000
theres so many now which ones i turn on not to interfeer with each other ?
If you want the map without visible holes, just take the default package.
If you want to use CEO office, you’ll notice there are variations (you can customise the style of the office in GTA:O)
So you’ll have to chose only one IPL per office.
In example:
I want the “Arcadius Business Centre” office with the style “Executive Cool”:
-- RequestIpl("ex_dt1_02_office_02b") -- Executive Rich
RequestIpl("ex_dt1_02_office_02c") -- Executive Cool
-- RequestIpl("ex_dt1_02_office_02a") -- Executive Contrast
-- RequestIpl("ex_dt1_02_office_01a") -- Old Spice Warm
-- RequestIpl("ex_dt1_02_office_01b") -- Old Spice Classical
-- RequestIpl("ex_dt1_02_office_01c") -- Old Spice Vintage
-- RequestIpl("ex_dt1_02_office_03a") -- Power Broker Ice
-- RequestIpl("ex_dt1_02_office_03b") -- Power Broker Conservative
-- RequestIpl("ex_dt1_02_office_03c") -- Power Broker Polished
Same routine goes for import/export garages (but they are buggy) and penthouses.
Remember the goal here is to fix the map by filling the holes with the correct IPLs.
Optional IPLs have to be used at user’s discretion.
How do you find the name of IPL ?
Internet or .ymap files in GTA archives.
Thanks, because I think, there are buggy because, on multiplayer, you can make different chose like ground color, etc…
If we can find the right name of object, we can use these different places
That’s what I explained just before giving the example of the CEO office.
It works the same way but some IPL doesn’t load correctly on FiveM and I don’t really know why.
cuz of missing objects most likely thats why there’s missing walls etc, just like the creek spots so we would have to import those in, i’ve been trying to import addon props with no luck
Same, I tried to import the whole dlc content but it’s not enough.
I’ll look into this.
The interiors of imp/exp cars garages seems not fully loaded
Is there a version for trevors trailer which has no trash in it? There is a point in story mode of GTA which patricia lives with trevor and she cleans the whole place up i would like to have that in FiveM.
client.lua
-- Trevor: 1985.48132, 3828.76757, 32.5
-- Trash or Tidy. Only choose one.
RequestIpl("TrevorsTrailerTrash")
--RequestIpl("trevorstrailertidy")
As said, use trevorstrailertidy
instead of TrevorsTrailerTrash
.
Its not 100% clean though the table is just not flipped.
You’ve only used one of these two lines, right?
You need to restart your server, restarting the resource only will keep the old IPL loaded.
The windows have some weird texture on them. How do i get rid of it?
I don’t understand.
I’ve just tried and it looks fine to me.
Are you talking about the dirt on the inner windows? I think this is like this in single player.
I dont know what fixed it but something did its fine now! Thank you for your help.
this had stopped working for me on the FXServer so i tried fixing it and well… now it works, yaay…
its just calling the native hash now which seems to have fixed it for me.
Citizen.CreateThread(function()
-- these two do nothing.
-- Citizen.InvokeNative(0x9BAE5AD2508DF078, 1)
-- Citizen.InvokeNative(0x0888C3502DBBEEF5, 1)
-- Simeon: -47.16170 -1115.3327 26.5
Citizen.InvokeNative(0x41B4893843BBDB74, "shr_int")
-- Trevor: 1985.48132, 3828.76757, 32.5
-- Trash or Tidy. Only choose one.
Citizen.InvokeNative(0x41B4893843BBDB74, "TrevorsTrailerTrash")
--Citizen.InvokeNative(0x41B4893843BBDB74, "trevorstrailertidy")
-- Heist Jewel: -637.20159 -239.16250 38.1
Citizen.InvokeNative(0x41B4893843BBDB74, "post_hiest_unload")
-- Max Renda: -585.8247, -282.72, 35.45475
Citizen.InvokeNative(0x41B4893843BBDB74, "refit_unload")
-- Heist Union Depository: 2.69689322, -667.0166, 16.1306286
Citizen.InvokeNative(0x41B4893843BBDB74, "FINBANK")
-- Morgue: 239.75195, -1360.64965, 39.53437
Citizen.InvokeNative(0x41B4893843BBDB74, "Coroner_Int_on")
Citizen.InvokeNative(0x41B4893843BBDB74, "coronertrash")
-- Cluckin Bell: -146.3837, 6161.5, 30.2062
Citizen.InvokeNative(0x41B4893843BBDB74, "CS1_02_cf_onmission1")
Citizen.InvokeNative(0x41B4893843BBDB74, "CS1_02_cf_onmission2")
Citizen.InvokeNative(0x41B4893843BBDB74, "CS1_02_cf_onmission3")
Citizen.InvokeNative(0x41B4893843BBDB74, "CS1_02_cf_onmission4")
-- Grapeseed's farm: 2447.9, 4973.4, 47.7
Citizen.InvokeNative(0x41B4893843BBDB74, "farm")
Citizen.InvokeNative(0x41B4893843BBDB74, "farmint")
Citizen.InvokeNative(0x41B4893843BBDB74, "farm_lod")
Citizen.InvokeNative(0x41B4893843BBDB74, "farm_props")
Citizen.InvokeNative(0x41B4893843BBDB74, "des_farmhouse")
-- FIB lobby: 105.4557, -745.4835, 44.7548
Citizen.InvokeNative(0x41B4893843BBDB74, "FIBlobby")
-- Billboard: iFruit
Citizen.InvokeNative(0x41B4893843BBDB74, "FruitBB")
Citizen.InvokeNative(0x41B4893843BBDB74, "sc1_01_newbill")
Citizen.InvokeNative(0x41B4893843BBDB74, "hw1_02_newbill")
Citizen.InvokeNative(0x41B4893843BBDB74, "hw1_emissive_newbill")
Citizen.InvokeNative(0x41B4893843BBDB74, "sc1_14_newbill")
Citizen.InvokeNative(0x41B4893843BBDB74, "dt1_17_newbill")
-- Lester's factory: 716.84, -962.05, 31.59
Citizen.InvokeNative(0x41B4893843BBDB74, "id2_14_during_door")
Citizen.InvokeNative(0x41B4893843BBDB74, "id2_14_during1")
-- Life Invader lobby: -1047.9, -233.0, 39.0
Citizen.InvokeNative(0x41B4893843BBDB74, "facelobby")
-- Tunnels
Citizen.InvokeNative(0x41B4893843BBDB74, "v_tunnel_hole")
-- Carwash: 55.7, -1391.3, 30.5
Citizen.InvokeNative(0x41B4893843BBDB74, "Carwash_with_spinners")
-- Stadium "Fame or Shame": -248.49159240722656, -2010.509033203125, 34.57429885864258
Citizen.InvokeNative(0x41B4893843BBDB74, "sp1_10_real_interior")
Citizen.InvokeNative(0x41B4893843BBDB74, "sp1_10_real_interior_lod")
-- House in Banham Canyon: -3086.428, 339.2523, 6.3717
Citizen.InvokeNative(0x41B4893843BBDB74, "ch1_02_open")
-- Garage in La Mesa (autoshop): 970.27453, -1826.56982, 31.11477
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_bi_id1_23_door")
-- Hill Valley church - Grave: -282.46380000, 2835.84500000, 55.91446000
Citizen.InvokeNative(0x41B4893843BBDB74, "lr_cs6_08_grave_closed")
-- Lost's trailer park: 49.49379000, 3744.47200000, 46.38629000
Citizen.InvokeNative(0x41B4893843BBDB74, "methtrailer_grp1")
-- Lost safehouse: 984.1552, -95.3662, 74.50
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_bi_hw1_13_int")
-- Raton Canyon river: -1652.83, 4445.28, 2.52
Citizen.InvokeNative(0x41B4893843BBDB74, "CanyonRvrShallow")
-- Zancudo Gates (GTAO like): -1600.30100000, 2806.73100000, 18.79683000
Citizen.InvokeNative(0x41B4893843BBDB74, "CS3_07_MPGates")
-- Pillbox hospital:
Citizen.InvokeNative(0x41B4893843BBDB74, "rc12b_default")
-- Josh's house: -1117.1632080078, 303.090698, 66.52217
Citizen.InvokeNative(0x41B4893843BBDB74, "bh1_47_joshhse_unburnt")
Citizen.InvokeNative(0x41B4893843BBDB74, "bh1_47_joshhse_unburnt_lod")
-- Zancudo River (need streamed content): 86.815, 3191.649, 30.463
Citizen.InvokeNative(0x41B4893843BBDB74, "cs3_05_water_grp1")
Citizen.InvokeNative(0x41B4893843BBDB74, "cs3_05_water_grp1_lod")
Citizen.InvokeNative(0x41B4893843BBDB74, "cs3_05_water_grp2")
Citizen.InvokeNative(0x41B4893843BBDB74, "cs3_05_water_grp2_lod")
-- Cassidy Creek (need streamed content): -425.677, 4433.404, 27.3253
Citizen.InvokeNative(0x41B4893843BBDB74, "canyonriver01")
Citizen.InvokeNative(0x41B4893843BBDB74, "canyonriver01_lod")
-- Optional
-- Graffitis
Citizen.InvokeNative(0x41B4893843BBDB74, "ch3_rd2_bishopschickengraffiti") -- 1861.28, 2402.11, 58.53
Citizen.InvokeNative(0x41B4893843BBDB74, "cs5_04_mazebillboardgraffiti") -- 2697.32, 3162.18, 58.1
Citizen.InvokeNative(0x41B4893843BBDB74, "cs5_roads_ronoilgraffiti") -- 2119.12, 3058.21, 53.25
-- Heist Carrier: 3082.3117 -4717.1191 15.2622
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_carrier")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_carrier_distantlights")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_Carrier_int1")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_Carrier_int2")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_Carrier_int3")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_Carrier_int4")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_Carrier_int5")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_Carrier_int6")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_carrier_lodlights")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_carrier_slod")
-- Heist Yatch: -2043.974,-1031.582, 11.981
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist_Bar")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist_Bedrm")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist_Bridge")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist_DistantLights")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist_enginrm")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist_LODLights")
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_yacht_heist_Lounge")
-- Bunkers - Exteriors
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case0_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case1_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case2_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case3_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case4_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case5_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case6_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case7_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case9_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case10_bunkerclosed")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_case11_bunkerclosed")
-- Bunkers - Interior: 892.6384, -3245.8664, -98.2645
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_entrance_placement")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_grdlc_interior_placement")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_grdlc_interior_placement_interior_0_grdlc_int_01_milo_")
Citizen.InvokeNative(0x41B4893843BBDB74, "gr_grdlc_interior_placement_interior_1_grdlc_int_02_milo_")
-- Bahama Mamas: -1388.0013, -618.41967, 30.819599
Citizen.InvokeNative(0x41B4893843BBDB74, "hei_sm_16_interior_v_bahama_milo_")
-- Red Carpet: 300.5927, 199.7589, 104.3776
--Citizen.InvokeNative(0x41B4893843BBDB74, "redCarpet")
-- UFO
-- Zancudo: -2051.99463, 3237.05835, 1456.97021
-- Hippie base: 2490.47729, 3774.84351, 2414.035
-- Chiliad: 501.52880000, 5593.86500000, 796.23250000
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ufo")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ufo_eye")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ufo_lod")
-- North Yankton: 3217.697, -4834.826, 111.8152
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01c")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01d")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01e")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01f")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01g")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01h")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01i")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01j")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01k")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue01z")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue02")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue03")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue03b")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue04")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue04b")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue05")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue05b")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue06")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue06b")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue06_int")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologuerd")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologuerdb ")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue_DistantLights")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue_LODLights")
-- Citizen.InvokeNative(0x41B4893843BBDB74, "prologue_m2_door")
-- CEO Offices :
-- Arcadius Business Centre
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_02b") -- Executive Rich
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_02c") -- Executive Cool
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_02a") -- Executive Contrast
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_01a") -- Old Spice Warm
Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_01b") -- Old Spice Classical
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_01c") -- Old Spice Vintage
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_03a") -- Power Broker Ice
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_03b") -- Power Broker Conservative
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_02_office_03c") -- Power Broker Polished
-- Maze Bank Building
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_02b") -- Executive Rich
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_02c") -- Executive Cool
Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_02a") -- Executive Contrast
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_01a") -- Old Spice Warm
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_01b") -- Old Spice Classical
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_01c") -- Old Spice Vintage
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_03a") -- Power Broker Ice
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_03b") -- Power Broker Conservative
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_dt1_11_office_03c") -- Power Broker Polished
-- Lom Bank
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_02b") -- Executive Rich
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_02c") -- Executive Cool
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_02a") -- Executive Contrast
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_01a") -- Old Spice Warm
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_01b") -- Old Spice Classical
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_01c") -- Old Spice Vintage
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_03a") -- Power Broker Ice
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_03b") -- Power Broker Conservative
Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_13_office_03c") -- Power Broker Polished
-- Maze Bank West
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_02b") -- Executive Rich
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_02c") -- Executive Cool
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_02a") -- Executive Contrast
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_01a") -- Old Spice Warm
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_01b") -- Old Spice Classical
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_01c") -- Old Spice Vintage
Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_03a") -- Power Broker Ice
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_03b") -- Power Broker Convservative
-- Citizen.InvokeNative(0x41B4893843BBDB74, "ex_sm_15_office_03c") -- Power Broker Polished
-- Biker
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_biker_interior_placement_interior_0_biker_dlc_int_01_milo")
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_biker_interior_placement_interior_1_biker_dlc_int_02_milo")
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_biker_interior_placement_interior_2_biker_dlc_int_ware01_milo")
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_biker_interior_placement_interior_2_biker_dlc_int_ware02_milo")
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_biker_interior_placement_interior_2_biker_dlc_int_ware03_milo")
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_biker_interior_placement_interior_2_biker_dlc_int_ware04_milo")
Citizen.InvokeNative(0x41B4893843BBDB74, "bkr_biker_interior_placement_interior_2_biker_dlc_int_ware05_milo")
Citizen.InvokeNative(0x41B4893843BBDB74, "ex_exec_warehouse_placement_interior_0_int_warehouse_m_dlc_milo ")
Citizen.InvokeNative(0x41B4893843BBDB74, "ex_exec_warehouse_placement_interior_1_int_warehouse_s_dlc_milo ")
Citizen.InvokeNative(0x41B4893843BBDB74, "ex_exec_warehouse_placement_interior_2_int_warehouse_l_dlc_milo ")
-- IMPORT/EXPORT
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_02_modgarage")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_02_cargarage_a")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_02_cargarage_b")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_02_cargarage_c")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_11_modgarage")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_11_cargarage_a")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_11_cargarage_b")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_dt1_11_cargarage_c")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_13_modgarage")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_13_cargarage_a")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_13_cargarage_b")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_13_cargarage_c")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_15_modgarage")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_15_cargarage_a")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_15_cargarage_b")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_sm_15_cargarage_c")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_impexp_interior_placement")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_impexp_interior_placement_interior_0_impexp_int_01_milo_")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_impexp_interior_placement_interior_3_impexp_int_02_milo_")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_impexp_interior_placement_interior_1_impexp_intwaremed_milo_")
Citizen.InvokeNative(0x41B4893843BBDB74, "imp_impexp_interior_placement_interior_2_imptexp_mod_int_01_milo_")
end)