I have taken this down from the list because it is semi out of date and it is not synced. So therefor I will take it down.
How does the script work? How do you use it?
There’s a README.txt in the file, it says everything needed to run it, such as commands, and how to install it.
Just maybe say it in the post
Job system with police commands and jail Whats this…
Yeah, a bit weird (20 chara)
put “start FIRE_SCRIPT” in server.yml or whatever it is, start the server, what you do after that is when you enter your server the commands are
/fire preview [distance_from_player] [area_size] [density] [size of flames animation]
/fire preview stop
/fire start [distance_from_player] [area_size] [density] [size of flames animation]
/fire stop (will remove all fires made previously)
For [density] and [size of flames animation] NEVER unless you want lag to go above 6! Besides that, it’s easy! Distance is in meters, and area is in a circle and oops sorry Jake.ryan my fault i messed that up as I have another script in the making
He means the client.lua and server.lua files
------------------------------------------------------------
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---- Author: Lucas Decker, Dylan Thuillier ----
---- ----
---- Email: lucas.d.200501@gmail.com, ----
---- itokoyamato@hotmail.fr ----
---- ----
---- Resource: Job system with police commands and jail ----
---- ----
---- File: client.lua ----
------------------------------------------------------------
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I know, I am fixing it, I put that in the wrong file, this is a fire script, im fixing it. Thanks for the heads up!
Fixed, thanks for the heads up
Have you tested this script before releasing it?
Yes, I have of course I did. Just looking for feedback if I missed soemthing.
That’s hard to believe, if you would’ve tested it you would have known that it doesn’t work.
As soon as I type anything at all in chat (just a message or a command, doesn’t matter) it throws errors in the server log as well as the client log…
Really, let me take a look.
Ok, 1 sec imma take it down as I test.
Once again ill test it
This shows up in the server log if you type any regular chat message.
cfx> Error running system event handling function for resource test: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: server.lua:70: attempt to call a nil value (method 'Split')
stack traceback:
server.lua:70: in function 'stringsplit'
server.lua:19: in upvalue 'handler'
citizen:/scripting/lua/scheduler.lua:174: in function <citizen:/scripting/lua/scheduler.lua:173>
stack traceback:
[C]: in function 'error'
citizen:/scripting/lua/scheduler.lua:41: in field 'CreateThreadNow'
citizen:/scripting/lua/scheduler.lua:173: in function <citizen:/scripting/lua/scheduler.lua:138>
This shows up in the client console and server log if you type in any command:
Error running system event handling function for resource test: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: server.lua:70: attempt to call a nil value (method 'Split')
stack traceback:
server.lua:70: in function 'stringsplit'
server.lua:19: in upvalue 'handler'
citizen:/scripting/lua/scheduler.lua:174: in function <citizen:/scripting/lua/scheduler.lua:173>
stack traceback:
[C]: in function 'error'
citizen:/scripting/lua/scheduler.lua:41: in field 'CreateThreadNow'
citizen:/scripting/lua/scheduler.lua:173: in function <citizen:/scripting/lua/scheduler.lua:138>
Ok, 1 sec thanks, I wasnt getting that error earlier,
Ok for me too, now, why must this do this to me, 1 Sec