[Release][ESX] Properties


#166

worse than not, my table is like this.


#167

and when I’m in the realtor job, I can only sell the 17 houses on the map


#168


#169

So the interior you have for the houses up in sandy is from the houses down in Los Santos (city)
Just curious


#170

Didn’t work for me. It gave an error in the console.

[ERROR] [MySQL] An error happens on MySQL for query "SELECT * FROM vehicles {=}": Table 'essentialmode.vehicles' doesn't exist
Error running system event handling function for resource esx_datastore: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: server/main.lua:56: attempt to get length of a nil value (field '?')
stack traceback:
        server/main.lua:56: in function 'GetDataStore'
        server/main.lua:78: in upvalue 'handler'
        citizen:/scripting/lua/scheduler.lua:175: in function <citizen:/scripting/lua/scheduler.lua:174>

#171

Hi guys !

I would like to make a unique property. If someone bought an property, he is the alone people to have it. Nobody can visit it and nobody can buy it !

Do you know if it’s possible ? I don’t know how to use ‘gateway’ ‘single’ and ‘room’ in DB, what is it exaclty ?

Thank you guys :slight_smile:


#172

I’m having a problem right now. When a player deposits a dirty $ 100,000 home and stops playing, he goes back to playing again. Sv1 has full players. So he had to enter Sv2 when he went home, found no dirty money.


#173

Hi guys! The system not working my 'cuz I think I miss writed something in the SQL any idea what was it?
properties-problem.sql (19.9 KB)


#174

What error are you getting?


#175

I have the CP in front of the building and when I go into and I try to buy the house it do nothing. It removes my money and then it gives back.


#176

Now it’s working :smiley: ( 20 char )


#177

ABOUT INSTANCE !!

what will happen , if another player which we 've

SetEntityLocallyInvisible(PED)

SetEntityNoCollisionEntity(PED)

while they’re invisible , what if they push to talk to use voice chat, can we still hear em ?


#178

Yes they can

(20characters)


#179

lol , but they’re in the different instance, it’s just not right
(43characters)


#180

these 2 natives , doesn’t prevent you from interact with another player voice chat from the different instance , even they’re invisible and had no collision

SetEntityLocallyInvisible(PED)
SetEntityNoCollisionEntity(PED)


#181

it’s right , because this resource do nothings about talker_channel ; )


#182

So whenever I put weapons into a residence they disappear. I’ve seen this on another server and when the server owner fixed it, all the weapons I had put in their previously suddenly appeared so I assume the same will happen here. Anyone got any ideas?