Hello! I have put the sql qu comments but I still give an error when saving something in a rented apartment, the error that comes in console is:
Error running call reference function for resource esx_addoninventory: citizen:/scripting/lua/scheduler.lua:405: @esx_addoninventory/server/classes/addoninventory.lua:39: attempt to index a nil value (global ‘Items’)
stack traceback: @esx_addoninventory/server/classes/addoninventory.lua:39: in field ‘getItem’ @esx_addoninventory/server/classes/addoninventory.lua:9: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:391: in function citizen:/scripting/lua/scheduler.lua:390
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:390: in function citizen:/scripting/lua/scheduler.lua:389
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:405: in function citizen:/scripting/lua/scheduler.lua:374
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
Error running call reference function for resource esx_property: citizen:/scripting/lua/scheduler.lua:405: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:628: in field ‘addItem’ @esx_property/server/main.lua:354: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:391: in function citizen:/scripting/lua/scheduler.lua:390
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:390: in function citizen:/scripting/lua/scheduler.lua:389
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:405: in function citizen:/scripting/lua/scheduler.lua:374
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
Error running system event handling function for resource esx_addoninventory: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:628: in local ‘cb’ @esx_addoninventory/server/main.lua:82: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:219: in function citizen:/scripting/lua/scheduler.lua:218
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
Well the only way I know would be to duplicate the actual motel room as like another ymap. So if you rent 3 motels, you have 3 motels or ymaps. I’m sure there’s an easier way, but I don’t know it tbh. Duplicate the motel room model would be the easiest way that I know.
Hello, I too have like Cacote have this storage problems even after I redid the sql but with en_esx_property and i have almost the exact same error:
Error running call reference function for resource esx_addoninventory: citizen:/scripting/lua/scheduler.lua:405: @esx_addoninventory/server/classes/addoninventory.lua:39: attempt to index a nil value (global ‘Items’)
stack traceback: @esx_addoninventory/server/classes/addoninventory.lua:39: in field ‘getItem’ @esx_addoninventory/server/classes/addoninventory.lua:9: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:391: in function citizen:/scripting/lua/scheduler.lua:390
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:390: in function citizen:/scripting/lua/scheduler.lua:389
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:405: in function citizen:/scripting/lua/scheduler.lua:374
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
Error running call reference function for resource esx_property: citizen:/scripting/lua/scheduler.lua:405: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:628: in field ‘addItem’ @esx_property/server/main.lua:281: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:391: in function citizen:/scripting/lua/scheduler.lua:390
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:390: in function citizen:/scripting/lua/scheduler.lua:389
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:405: in function citizen:/scripting/lua/scheduler.lua:374
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
Error running system event handling function for resource esx_addoninventory: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
I know you can’t help for the errors but just to know that like Cacote up here same issue.
Could it be because of the client language ?
Update : I tried to store weapons, it worked.
but no ressources
I see that but i mean like is the storage in the motels its own instance essentially like if somone were to own a house and a motel, the inventory isn’t shared between the two?
Moderators:
Can you please remove this post i have not authorized or publicly released this script yet. and the poster does not have nor seeked my permission to post this publicly