Soo Whenever I join my server I cant open up the menu (F6) but when I /setjob police 6 for an example It lets me open the menu . Any fix so i wont have to /setjob whenever a police officer joins the server?
Ok so I have successfully finally got the blips to show up on all the PDs I set coords to everything working besides when I try to go to the armory or any menu of that it glitches out but when I delete it back to only mission row pd coords (main police ) it works again so idk if you can add other coordinates or thereās something conflicting I tried removing commas and adding commas nothing
The menus only work when I have coordinations for one pd, when I add multiple it crashes the menues on all Police departments! (This edit is for people who probably couldnāt understand that quick mess I wrote above )
When I buy vehicles in the PoliceStore, they dont show up in the policegarage. Did I make a mistake ?
I have recently installed ESX_policejob in my server, But everybod in the server can use the F6 menu. Is there any way to fix this because it is quite annoying
To anyone not able to add other Police stations to this I have the working cfg when I get home Iāll share it here it also has markers at the other two stations in the city but they are only for cars, Iām working on a interior for them, there will be a teleport pad that will take you to it then back to where you teleported from after suiting up and getting in the armory
Config.lua code below is custom at sandy pd the car spawn and the heli spawn This works to create Sandy PD and Paleto. Your welcome!
Config.PoliceStations = {
--mission row--
LSPD = {
Blip = {
Coords = vector3(425.1, -979.5, 30.7),
Sprite = 60,
Display = 4,
Scale = 1.2,
Colour = 29
},
Cloakrooms = {
vector3(452.6, -992.8, 30.6)
},
Armories = {
vector3(451.7, -980.1, 30.6)
},
Vehicles = {
{
Spawner = vector3(454.6, -1017.4, 28.4),
InsideShop = vector3(228.5, -993.5, -99.5),
SpawnPoints = {
{ coords = vector3(438.4, -1018.3, 27.7), heading = 90.0, radius = 6.0 },
{ coords = vector3(441.0, -1024.2, 28.3), heading = 90.0, radius = 6.0 },
{ coords = vector3(453.5, -1022.2, 28.0), heading = 90.0, radius = 6.0 },
{ coords = vector3(450.9, -1016.5, 28.1), heading = 90.0, radius = 6.0 }
}
},
{
Spawner = vector3(473.3, -1018.4, 27.0),
InsideShop = vector3(228.5, -993.5, -99.0),
SpawnPoints = {
{ coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 },
{ coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0 }
}
}
},
Helicopters = {
{
Spawner = vector3(461.1, -981.5, 43.6),
InsideShop = vector3(477.0, -1106.4, 43.0),
SpawnPoints = {
{ coords = vector3(449.5, -981.2, 43.6), heading = 92.6, radius = 10.0 }
}
}
},
BossActions = {
vector3(448.4, -973.2, 30.6)
},
},
-- Blaine County Sheriff Office Below (sandy shores) --
BCSO = {
Blip = {
coords = vector3(1853.78, 3688.08, 38),
Sprite = 60,
Display = 4,
Scale = 1.2,
Colour = 29
},
Cloakrooms = {
vector3(1852.09, 3684.12, 34.3)
},
Armories = {
vector3(1857.17, 3689.45, 34.3)
},
Vehicles = {
{
Spawner = vector3(1867.68, 3696.42, 33.58),
InsideShop = vector3(228.5, -993.5, -99.5),
SpawnPoints = {
{coords = vector3(1872.86, 3687.95, 32.63), heading = 209.31, radius = 6.0 },
{coords = vector3(1879.92, 3686.77, 32.32), heading = 121.86, radius = 6.0 },
{coords = vector3(1865.93, 3659.4, 32.89), heading = 328.38, radius = 6.0 },
{coords = vector3(1858.64, 3654.21, 33.05), heading = 31.69, radius = 6.0 }
}
},
{
Spawner = vector3(473.3, -1018.4, 27.0),
InsideShop = vector3(228.5, -993.5, -99.0),
SpawnPoints = {
{ coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 },
{ coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0 }
}
}
},
--- custom spawn
Helicopters = {
{
Spawner = vector3(1869.53, 3650.07, 33.89),
InsideShop = vector3(477.0, -1106.4, 43.0),
SpawnPoints = {
{ coords = vector3(1846.67, 3634.85, 35.5), heading = 25.56, radius = 10.0 }
}
}
},
BossActions = {
vector3 (1848.6, 3689.64, 33.3)
},
},
-- Paleto Police Department Below --
PBPD = {
Blip = {
coords = vector3(-446.05, 6013.7, 31.7164),
Sprite = 60,
Display = 4,
Scale = 1.2,
Colour = 29
},
Cloakrooms = {
vector3(-443.283, 6012.85, 31.7)
},
Armories = {
vector3(-449.202, 6017.09, 31.7)
},
Vehicles = {
{
Spawner = vector3(-460.34, 6014.79, 31.4829),
InsideShop = vector3(228.5, -993.5, -99.5),
SpawnPoints = {
{coords = vector3(-472.28, 6028.6, 30.34), heading = 255.36, radius = 6.0 },
{coords = vector3(-466.91, 6036.58, 30.34), heading = 206.77, radius = 6.0 },
{coords = vector3(-473.25, 6017.01, 30.34), heading = 296.93, radius = 6.0 }
}
}
},
Helicopters = {
{
Spawner = vector3(1869.53, 3650.07, 33.89),
InsideShop = vector3(477.0, -1106.4, 43.0),
SpawnPoints = {
{ coords = vector3(1846.67, 3634.85, 35.5), heading = 25.56, radius = 10.0 }
}
}
},
BossActions = {
vector3 (1848.6, 3689.64, 33.3)
},
},
}
UPDATED 1-9-2019 1:38AM
im having a hard time accessing the new police job garage it seems not to open help please?
I can access the garage and buy the car but canāt remove it from the garage Iām prolly not much help there
Why do I have to break the windows of police cars when I enter them, even though iām a commandant?
maybe you have a vehicle lock script and its locked?
also did you install the latest Vehicleshop with the new sql?
I donāt have vehicleshop installed
install latest vehicleshop with latest SQL
great , thanks, and while youāre still here, do u know how to add money to a society? like police ?
when a officer logs in they cant access the police menuā¦ Do I have to setjob to all my police officers when they log back in or is there a way to fix this so that they can access the menu when they log in?
I installed vehicleshop and still I have to break the windows ā¦
ok i have figured it outā¦ the original esx_garage still doesnt work i had to use some other garage like edens garage
are you able to buy and spawn your police car from the garages?