[Release] [ESX] [Police Job]

How do i add more cars to cops?

When i try to open the police garage it wont open anything when it says press E to open

When i try to open the police garage it wont open anything when it says press E to open

How can i add SWAT outift?

Hi, i have a problem. When im trying to get car (from police parking), like police buffalo, when im clicking ā€œenterā€ (to get car), nothing happend. I reinstalled esx_policejob and other plugins ā€œneededā€. I have a default config. Help pls. Sry for bad eng.

Hi, nice script by the way!
Can u show me how to disable the auto spawner for helicopters?

1 Like

I keep getting this error when i add esx_policejob.sql

Duplicate entry 'society_police' for key 'PRIMARY' 
3 Likes

Its because you most likely set the vehicles for only 1 rank. You can configure what vehicle each police rank (jobgrade) can spawn.

Hello guys! :wink:
I have a issue with this script or the database i dont know but.

When a policeman joining the server after server restart he cant do like F6 - He doesent have the job but it says (Police - Aspirant) in the right corner!

Can someone help :rp:

OpenBodySearchMenu

I can not use the body_search command with some players. F8 did not find the problem.

Somebody know how to Delete Policemans blips on the map?

Hi! How do i add costum police cars to the police garage in ESX. Best regards Christoffer!

You need to do it in the config.lua

How i can edit this script to work as sheriff?

1 Like

Alright been beating my head on the deskā€¦ so i got my PDā€™s set up and able to get all weapons and such but it will not spawn any cars for meā€¦ can some one point me in the correct direction?

Here is my cfg

Config = {}

Config.DrawDistance = 100.0
Config.MarkerType = 1
Config.MarkerSize = { x = 1.5, y = 1.5, z = 1.0 }
Config.MarkerColor = { r = 50, g = 50, b = 204 }

Config.EnablePlayerManagement = true
Config.EnableArmoryManagement = false
Config.EnableESXIdentity = true ā€“ enable if youā€™re using esx_identity
Config.EnableNonFreemodePeds = true ā€“ turn this on if you want custom peds
Config.EnableSocietyOwnedVehicles = false
Config.EnableLicenses = true ā€“ enable if youā€™re using esx_license

Config.EnableHandcuffTimer = false ā€“ enable handcuff timer? will unrestrain player after the time ends
Config.HandcuffTimer = 10 * 60000 ā€“ 10 mins

Config.EnableJobBlip = true ā€“ enable blips for colleagues, requires esx_society

Config.MaxInService = -1
Config.Locale = ā€˜enā€™

Config.PoliceStations = {

LSPD = {

Blip = {
  Pos     = { x = 425.130, y = -979.558, z = 30.711 },
  Sprite  = 60,
  Display = 4,
  Scale   = 1.2,
  Colour  = 29,
},

AuthorizedWeapons = {
  { name = 'WEAPON_NIGHTSTICK',       price = 200 },
  { name = 'WEAPON_COMBATPISTOL',     price = 300 },
  { name = 'WEAPON_ASSAULTSMG',       price = 1250 },
  { name = 'WEAPON_ASSAULTRIFLE',     price = 1500 },
  { name = 'WEAPON_PUMPSHOTGUN',      price = 600 },
  { name = 'WEAPON_STUNGUN',          price = 500 },
  { name = 'WEAPON_FLASHLIGHT',       price = 80 },
  { name = 'WEAPON_FIREEXTINGUISHER', price = 120 },
  { name = 'WEAPON_FLAREGUN',         price = 60 },
  { name = 'WEAPON_STICKYBOMB',       price = 250 },
  { name = 'GADGET_PARACHUTE',        price = 300 },
},

AuthorizedVehicles = {
  {name = 'police' , label = 'Police Vehicle 1'},
  {name = 'police2', label = 'Police Vehicle 2'},
  {name = 'police3', label = 'Police Vehicle 3'},
  {name = 'police4', label = 'Police Vehicle 4'},
  {name = 'policeb', label = 'Motorcycle'},
  {name = 'policet', label = 'Transport Van'},
},

Cloakrooms = {
  { x = 452.600, y = -993.306, z = 29.750 },
},

Armories = {
  { x = 451.699, y = -980.356, z = 29.689 },
},

Vehicles = {
  {
    Spawner    = { x = 454.69, y = -1017.4, z = 27.430 },
    SpawnPoint = { x = 438.42, y = -1018.3, z = 27.757 },
    Heading    = 90.0,
  }
},

Helicopters = {
  {
    Spawner    = { x = 466.477, y = -982.819, z = 42.691 },
    SpawnPoint = { x = 450.04, y = -981.14, z = 42.691 },
    Heading    = 0.0,
  }
},

VehicleDeleters = {
  { x = 462.74, y = -1014.4, z = 27.065 },
  { x = 462.40, y = -1019.7, z = 27.104 },
},

BossActions = {
  { x = 448.417, y = -973.208, z = 29.689 }
},

},

BCSO = {

Blip = {
  Pos     = { x = 1853.78, y = 3688.08, z = 38 },
  Sprite  = 60,
  Display = 4,
  Scale   = 1.2,
  Colour  = 29,
},

AuthorizedWeapons = {
  { name = 'WEAPON_NIGHTSTICK',       price = 200 },
  { name = 'WEAPON_COMBATPISTOL',     price = 300 },
  { name = 'WEAPON_ASSAULTSMG',       price = 1250 },
  { name = 'WEAPON_ASSAULTRIFLE',     price = 1500 },
  { name = 'WEAPON_PUMPSHOTGUN',      price = 600 },
  { name = 'WEAPON_STUNGUN',          price = 500 },
  { name = 'WEAPON_FLASHLIGHT',       price = 80 },
  { name = 'WEAPON_FIREEXTINGUISHER', price = 120 },
  { name = 'WEAPON_FLAREGUN',         price = 60 },
  { name = 'WEAPON_STICKYBOMB',       price = 250 },
  { name = 'GADGET_PARACHUTE',        price = 300 },
},

AuthorizedVehicles = {
  {name = 'police' , label = 'Police Vehicle 1'},
  {name = 'police2', label = 'Police Vehicle 2'},
  {name = 'police3', label = 'Police Vehicle 3'},
  {name = 'police4', label = 'Police Vehicle 4'},
  {name = 'policeb', label = 'Motorcycle'},
  {name = 'policet', label = 'Transport Van'},
},

Cloakrooms = {
  { x = 1852.09, y = 3684.12, z = 33.3 },
},

Armories = {
  { x = 1857.17, y = 3689.45, z = 33.3 },
},

Vehicles = {
  {
    Spawner    = { x = 1865.79, y = 3687.97, z = 33.3 },
    SpawnPoint = { x = 1863.74, y = 3680.65, z = 32.7 },
    Heading    = 30.0,
  }
},

  Helicopters = {
  {
    Spawner    = { x = 466.477, y = -982.819, z = 42.691 },
    SpawnPoint = { x = 450.04, y = -981.14, z = 42.691 },
    Heading    = 320.0,
  }
},

VehicleDeleters = {
  { x = 1853.94, y = 3675.92, z = 32.7 },
  { x = 1850.46, y = 3674.05, z = 32.7 },
},

BossActions = {
  { x = 1848.6, y = 3689.64, z = 33.3 }
},

},

PBPD = {

Blip = {
  Pos     = { x = -446.05, y = 6013.7, z = 31.7164 },
  Sprite  = 60,
  Display = 4,
  Scale   = 1.2,
  Colour  = 29,
},

AuthorizedWeapons = {
  { name = 'WEAPON_NIGHTSTICK',       price = 200 },
  { name = 'WEAPON_COMBATPISTOL',     price = 300 },
  { name = 'WEAPON_ASSAULTSMG',       price = 1250 },
  { name = 'WEAPON_ASSAULTRIFLE',     price = 1500 },
  { name = 'WEAPON_PUMPSHOTGUN',      price = 600 },
  { name = 'WEAPON_STUNGUN',          price = 500 },
  { name = 'WEAPON_FLASHLIGHT',       price = 80 },
  { name = 'WEAPON_FIREEXTINGUISHER', price = 120 },
  { name = 'WEAPON_FLAREGUN',         price = 60 },
  { name = 'WEAPON_STICKYBOMB',       price = 250 },
  { name = 'GADGET_PARACHUTE',        price = 300 },
},

AuthorizedVehicles = {
  {name = 'sheriff2' , label = 'Sheriff SUV'},
  {name = 'police2', label = 'Police Vehicle 2'},
  {name = 'police3', label = 'Police Vehicle 3'},
  {name = 'police4', label = 'Police Vehicle 4'},
  {name = 'policeb', label = 'Motorcycle'},
  {name = 'policet', label = 'Transport Van'},
},

Cloakrooms = {
  { x = -443.283, y = 6012.85, z = 30.7 },
},

Armories = {
  { x = -449.202, y = 6017.09, z = 30.7 },
},

Vehicles = {
  {
    Spawner    = { x = -460.34, y = 6014.79, z = 30.4829 },
    SpawnPoint = { x = -454.348, y = 6001.85, z = 30.4829 },
    Heading    = 90.0,
  }
},

  Helicopters = {
  {
    Spawner    = { x = -466.446, y = 6000.4, z = 30.5737 },
    SpawnPoint = { x = -474.999, y = 5989.13, z = 30.6287 },
    Heading    = 90.0,
  }
},

VehicleDeleters = {
  { x = -482.904, y = 6024.91, z = 30.4829 },
  { x = -479.382, y = 6028.29, z = 30.4829 },
},

BossActions = {
  { x = 1848.6, y = 3689.64, z = 33.3 }
},

},

}

Config.AuthorizedVehicles = {
Shared = {
{
model = ā€˜policeā€™,
label = ā€˜Police Cruiserā€™
},
{
model = ā€˜pbusā€™,
label = ā€˜Police Prison Busā€™
}
},

recruit = {

},

officer = {
	{
		model = 'police3',
		label = 'Police Interceptor'
	}
},

sergeant = {
	{
		model = 'policet',
		label = 'Police Transporter'
	},
	{
		model = 'policeb',
		label = 'Police Bike'
	}
},

intendent = {

},

lieutenant = {
	{
		model = 'riot',
		label = 'Police Riot'
	},
	{
		model = 'fbi2',
		label = 'FIB SUV'
	}
},

chef = {
    {
		model = 'sheriff2',
		label = 'Sheriff SUV'
	},
	{
		model = 'police3',
		label = 'Interceptor'
	}

},

boss = {

}

}

Here is something i discovered in the F8 console after trying to spawn a police car from garageā€¦I tried tracking it back but no luck then i went and installed latest updates and reinstalled current and same out comeā€¦



Config.AuthorizedVehicles = {
Shared = {
{
model = ā€˜policeā€™,
label = ā€˜Police Cruiserā€™
},
{
model = ā€˜pbusā€™,
label = ā€˜Police Prison Busā€™
},
{
model = ā€˜police3ā€™,
label = ā€˜Police Interceptorā€™
},
{
model = ā€˜policetā€™,
label = ā€˜Police Transporterā€™
},
{
model = ā€˜policebā€™,
label = ā€˜Police Bikeā€™
},
{
model = ā€˜riotā€™,
label = ā€˜Police Riotā€™
},
{
model = ā€˜fbi2ā€™,
label = ā€˜FIB SUVā€™
},
{
model = ā€˜sheriff2ā€™,
label = ā€˜Sheriff SUVā€™
},
{
model = ā€˜police3ā€™,
label = ā€˜Interceptorā€™
}
},

Well I have fixed itā€¦ its a simple fix but i got it as i an learning .LUA more and more every day you never know it all we all learn everydayā€¦ young or oldā€¦ so if someone here has the same issue with cars not spawning ill be glad to help youā€¦

Iā€™m having the same issue with the cars not spawning at the police station can you help me

PM sent