Hey. Do you guys know is there option to make cops blips for this script ?
How to change the cars in the police garage?
Police F6 menu is sometimes not working correct. Example: Id en searching are bugging sometimes.
Same here. It’s not working for us and we have not altered the files.
How do they bug out?
CHECK LICENSE AND SEARCH NOT WORKING FOR PLAYERS
Credit to @UpTime for resolving this issue. Here’s what fixed the issue.
Remove the Following from SQL:
- Licenses
- user_licenses
Remove the Following from server.cfg
- esx_licenses
Make sure the following booleans are configured:
-
esx_weashops\config.lua
change line 7: Config.EnableLicense = false -
esx_policejob\config.lua
change line 11: Config.EnableLicneses = false
Delete Cache
Start esx.cmd
restart sessionmanager
… profit
Has anyone found a solution to people who get arrested, their cuffs just disappear and arent cuffed anymore?
Also; Ive noticed an issue where once a civ is placed in a vehicle, it just kicks them out.
Everything running without errors, guys its up to you…
1000 Thanks for you!!! This is working for me
im having an issue where i cuff someone and put them in vehicle and they can press F and get out while cuff if someone could help i would appreciate this because i have been stuck on this for long time it is important to me
For the client main.lua, this is what I changed it all to for English. I use it on my server and I get no issues. Also used this modification with the Captain14 car script pack and I have not tested it without that car pack so gl.
local elements = {}
table.insert(elements, { label = 'Bike', value = 'fixter' })
table.insert(elements, { label = 'Cruiser', value = 'police' })
table.insert(elements, { label = 'Sheriff Cruiser', value = 'sheriff' })
if PlayerData.job.grade_name == 'officer' then
table.insert(elements, { label = 'Sheriff Tahoe SUV', value = 'sheriff2'})
table.insert(elements, { label = 'Ford Explorer Interceptor', value = 'police3'})
table.insert(elements, { label = 'Dodge Charger', value = 'police2'})
table.insert(elements, { label = 'Motorcycle', value = 'policeb'})
table.insert(elements, { label = 'Prison Bus', value = 'pbus'})
table.insert(elements, { label = 'Transporting bus', value = 'policet'})
table.insert(elements, { label = 'Riot Truck', value = 'riot'})
table.insert(elements, { label = 'Unmarked Charger', value = 'fbi'})
table.insert(elements, { label = 'Unmarked Tahoe', value = 'fbi2'})
table.insert(elements, { label = 'Crown Victoria', value = 'police7'})
table.insert(elements, { label = 'Sheriff Dodge Charger', value = 'sheriff'})
end
if PlayerData.job.grade_name == 'sergeant' then
table.insert(elements, { label = 'Sheriff Tahoe SUV', value = 'sheriff2'})
table.insert(elements, { label = 'Ford Explorer Interceptor', value = 'police3'})
table.insert(elements, { label = 'Dodge Charger', value = 'police2'})
table.insert(elements, { label = 'Motorcycle', value = 'policeb'})
table.insert(elements, { label = 'Prison Bus', value = 'pbus'})
table.insert(elements, { label = 'Transporting bus', value = 'policet'})
table.insert(elements, { label = 'Riot Truck', value = 'riot'})
table.insert(elements, { label = 'Unmarked Charger', value = 'fbi'})
table.insert(elements, { label = 'Unmarked Tahoe', value = 'fbi2'})
table.insert(elements, { label = 'Crown Victoria', value = 'police7'})
table.insert(elements, { label = 'Sheriff Dodge Charger', value = 'sheriff'})
end
if PlayerData.job.grade_name == 'lieutenant' then
table.insert(elements, { label = 'Sheriff Tahoe SUV', value = 'sheriff2'})
table.insert(elements, { label = 'Ford Explorer Interceptor', value = 'police3'})
table.insert(elements, { label = 'Dodge Charger', value = 'police2'})
table.insert(elements, { label = 'Motorcycle', value = 'policeb'})
table.insert(elements, { label = 'Prison Bus', value = 'pbus'})
table.insert(elements, { label = 'Transporting bus', value = 'policet'})
table.insert(elements, { label = 'Riot Truck', value = 'riot'})
table.insert(elements, { label = 'Unmarked Charger', value = 'fbi'})
table.insert(elements, { label = 'Unmarked Tahoe', value = 'fbi2'})
table.insert(elements, { label = 'Crown Victoria', value = 'police7'})
table.insert(elements, { label = 'Sheriff Dodge Charger', value = 'sheriff'})
end
if PlayerData.job.grade_name == 'boss' then
table.insert(elements, { label = 'Sheriff Tahoe SUV', value = 'sheriff2'})
table.insert(elements, { label = 'Ford Explorer Interceptor', value = 'police3'})
table.insert(elements, { label = 'Dodge Charger', value = 'police2'})
table.insert(elements, { label = 'Motorcycle', value = 'policeb'})
table.insert(elements, { label = 'Prison Bus', value = 'pbus'})
table.insert(elements, { label = 'Transporting bus', value = 'policet'})
table.insert(elements, { label = 'Riot Truck', value = 'riot'})
table.insert(elements, { label = 'Unmarked Charger', value = 'fbi'})
table.insert(elements, { label = 'Unmarked Tahoe', value = 'fbi2'})
table.insert(elements, { label = 'Crown Victoria', value = 'police7'})
table.insert(elements, { label = 'Sheriff Dodge Charger', value = 'sheriff'})
end
Hi, can please some1 tell me how can i change the police outfits /clothes / uniforms ??
I tryed out the replace way but the “Police Peds/NPC’s” have the new Portuguese Police Uniforms, but when i enter the police station and change my clothes on the blip point it just give me the GTA V original Police uniform !! HELP PLEASE
Hey im having a hard time adding a custom clothing to the cloakroom with the modelname s_m_y_cop_01 i have streamed it and i can see npc police having that uniform can someone help me with this?
Little Problem when im in game i press f6 and the menu show like 1 sec and not open help
in client folder line 661
When i enable esx_identity in esx_policejob/config.lua and then when i restart the server and want to see ID. Then the buttons for Search inventory and see ID will not work. What have i done wrong?
How do I replace the en.lua with the fr.lua?
Got the same error [20]
For all ESX resources you should have a folder called “Locale”. That will indicate which languages the script is available in. “fr” = French.
So what you’ll want to do is open the “config.lua” and change the “Config.Locale” line to = ‘fr’ and save.
- P