Ignore it it’s normal
same here, still working on it
Voice issues are related to a fivem update. They tried to put mumble back on ever instance of fivem not just the onesync. if you remove it out of everything you should be good. One of the servers im on talk about. At least from everything ive read…
For some players script is not loading and they spawn immediately and i have multiple ESX lua errors in console. They are just regular PEDs
did u fix the j._atm error?
Error running system event handling function for resource hakan-atm: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: server.lua:128: attempt to index a nil value stack traceback: server.lua:128: in upvalue 'handler' citizen:/scripting/lua/scheduler.lua:219: in function <citizen:/scripting/lua/scheduler.lua:218> stack traceback: [C]: in function 'error' citizen:/scripting/lua/scheduler.lua:41: in field 'CreateThreadNow' citizen:/scripting/lua/scheduler.lua:218: in function <citizen:/scripting/lua/scheduler.lua:182>
I have problem on jsfour-atm
and one more problem in first join :
Error: (node:45964) UnhandledPromiseRejectionWarning: TypeError: Cannot convert undefined or null to object at Function.values (<anonymous>) at execute.then (mysql-async.js:5002:48) Error: (node:45964) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). (rejection id: 1) Error: (node:45964) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.
Error resuming coroutine: citizen:/scripting/lua/json.lua:397: bad argument #1 to 'strfind' (string expected, got nil) stack traceback: [C]: in function 'string.find' citizen:/scripting/lua/json.lua:397: in upvalue 'scanwhite' citizen:/scripting/lua/json.lua:553: in function citizen:/scripting/lua/json.lua:551 (...tail calls...) server/main.lua:37: in upvalue 'handler' citizen:/scripting/lua/scheduler.lua:219: in function citizen:/scripting/lua/scheduler.lua:218
When i try to play as a character
Hey guys loving the plugin, using it and modifying some specific things to incorporate. Having a couple issues with ambulance - no matter what i do (change/alter/tons of code edits from all sorts of people) something is going wrong. Depending on which way you put the code in, it causes a couple different problems
1 users auto restart even if they die, they seem to restart instantly without a timer/cost for revive and their items do get taken away.
2 when someome dies you’re able to revive them, they come back, the timer does not disappear beneath them. Still will say G for signal and the timer for respawn. The player IS alive though, just unable to move.
3 the player dies and is unable to revive even on admin, ems cant revive - only way to fix currently is admin revives them, they pm admin, admin has to restart ambulance manually.
Definitely love this plugin but any help or guidance you’ve got id be extrememly gratedul for. Thanks! DrRogue#3765
Since a lot of you are messaging me for my modified version of the UI. I decided to release it. I was not done with it and that is the reason i did not share my version yet. But since i get a lot of people that wants it. Here it is. I had plan on adding more too it. But i do not use this resource anymore. It cause too many error. Fixable yeah if you put the time into debugging it but i have other scripts to tweak and clean up code.
html.rar (6.1 KB)
Delete html folder from your kashacters resource then drop mine.
No support will be given. If you use this you will have to edit it to your liking.
Hello, I followed your guide to install the plugin, everything works correctly but the skincharger does not load my character I have esx_identity
You could try to load them in this order
Maybe this will fix it. I’m not sure.
set onesync_enabled 0. start mapmanager start chat start spawnmanager start sessionmanager start fivem start hardcap start rconlog start playernames start async start mysql-async start essentialmode start esplugin_mysql #ESX BASE start es_extended start esx_menu_default start esx_menu_list start esx_menu_dialog start esx_personmeny start esx_datastore start esx_addonaccount start esx_addoninventory start esx_billing start esx_status start esx_kashacters start esx_identity start skinchanger start esx_skin start cron start esx_society start esx_license start esx_basicneeds start esx_optionalneeds start esx_vehicleshop start esx_property start esx_accessories start esx_doorlock start esx_shops start esx-kr-bag-inventory start esx_teleport start esx_hacking start esx_jobs start esx_joblisting start esx_voice start esx_aircraftshop start esx_boatshop start esx_jb_eden_garage start esx_holdupbank start esx_borrmaskin start esx_ktackle start esx_legacyfuel ##Trabajos start esx_policejob start esx_ambulancejob start esx_hunting start esx_lscustom start esx_vigneronjob start esx_mechanicjob start esx_fib start esx_ammupzr start sky_armas start sky_lspd start sky_lspdcoches start CarCommand start sky_heli start lux_vehcontrol start es_admin2 start allcity_medical start bob74_ipl start ft_libs start instance start cron start discord start sky_pantalla start sky_motolspd start sky_animarmas start sky_anim start sky_pausa start sky_marcadeagua start sky_whitelist start sky_armavisible start sky_antidisturbios start sky_manosarriba start sky_rendirse start disabledispatch start coffe_policestation start c_policestation_needs start sky_lambo start eden_accesories start sandy start NativeUI start gcphone start vdk_call start eup-stream start eup-ui stary sky_phone start sky_personaje start jsfour-idcard start sky_disparar start sky_escudo start sky_rastreo start pNotify start sky_ame
This is my start order
It should work so look console for errors. You probably have an error.
and you have this error not related to skin but stary sky_phone should be start sky_phone
Error running call reference function for resource esx_skin: citizen:/scripting/ lua/scheduler.lua:403: server/main.lua:39: attempt to index a nil value (local ' xPlayer') stack traceback: server/main.lua:39: in upvalue 'ref' citizen:/scripting/lua/scheduler.lua:389: in function <citizen:/scriptin g/lua/scheduler.lua:388> [C]: in function 'xpcall' citizen:/scripting/lua/scheduler.lua:388: in function <citizen:/scriptin g/lua/scheduler.lua:387> stack traceback: [C]: in function 'error' citizen:/scripting/lua/scheduler.lua:403: in function <citizen:/scriptin g/lua/scheduler.lua:372> Error running system event handling function for resource es_extended: citizen:/ scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua /MessagePack.lua:830: missing bytes stack traceback: [C]: in function 'error' citizen:/scripting/lua/MessagePack.lua:830: in method 'underflow' citizen:/scripting/lua/MessagePack.lua:465: in field 'any' citizen:/scripting/lua/MessagePack.lua:860: in field 'unpack' citizen:/scripting/lua/scheduler.lua:626: in field '?' server/functions.lua:33: in field 'TriggerServerCallback' server/common.lua:63: in upvalue 'handler' citizen:/scripting/lua/scheduler.lua:219: in function <citizen:/scriptin g/lua/scheduler.lua:218> stack traceback: [C]: in function 'error' citizen:/scripting/lua/scheduler.lua:41: in field 'CreateThreadNow' citizen:/scripting/lua/scheduler.lua:218: in function <citizen:/scriptin g/lua/scheduler.lua:182> Sending heartbeat to live-internal.fivem.net:30110
Try using latest version of esx_skin and skinchanger.
Im using the last version of both plugins
Then i don’t know what to tell ya.
it’s something to to with attempt to index a nil value (local ’
xPlayer’) So somewhere something is missing. So it wants to look for xplayer but its not define. nil=null
So you’ll have to find it yourself or start over.
Okay, I’ve reinstalled it and it seems to work but there’s still the problem of the skin
same error as above?