[Release][ESX] Inventory HUD - 2.4 (properties, trunks, players, shops, storages ...)

same for me, i think this need a update in real time

Good news! Trunk implementation is almost done!

I will test it for some time and release it through monday. Trunk inventory will be standalone addon.

7 Likes

wow so cool

YAAS very awesome

HBD Sir

Vehicle trunk inventory just released! Go check it out!

4 Likes

when i try to open the trunk i get this error and the trunk doesnt open :frowning:

Happy birthday :slight_smile: :):birthday::birthday:

2 Likes

pNotify is now requirement.

Thanks man!

Thank you for both script and :birthday:

1 Like

for some reason it say’s this is not your vehicle :frowning:

1 Like

Yup, I have same problem

how do i fix this?
i had version 1.1 i think it looked like this?

Copy all files and restart server.

seem to work fine… but im stuck with a BlackMoney of 0 inside the trunk that generate error in the server console… i deleted my trunk_inventory from my sql and imported the sql from the release.

When I open inventory I can not speak by pressing N
Key 249 and in client\main.lua I did not see any disable key regarding 249

can you help?

Every time I delete

Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustReleased(0, Config.OpenControl) and IsInputDisabled(0) then
loadPlayerInventory()
SendNUIMessage({
action = “display”
})
SetNuiFocus(true, true)
end
end
end)

And I restart server, it just gets put right back. Ive tried to delete and save it many times but it just like resets the main.lua. Anyone know why?

not working