[Release][ES][outdated] Slot Machine

Slot machine resource


DESCTIPTION

  • Works only with essential
  • Press HOME to open GUI

INFO

  • You can win with LINE or GROUP
  • You can bet multiple of ten
  • You can add how many emoji you want ( More emoji = Lower chance to win )
  • You can edit money recive from wins

GUI


SETUP

-- -- -- -- E 	D 	I 	T -- -- -- --
local EmojiList = {
	'🍎', 
	'🍋', -- don't remove
	'🍉', 
	'🍊', 
	'🍒', -- don't remove
	'🍇', 
	'🍑', 
	'🍓'
}
local price = {}
price.line3 = {
	cherry = 20,
	lemon = 15,
	other = 10
}
price.line2 = {
	cherry = 5,
	other = 2
}

Download es_slot (3KB)


CREDITS@Ideo @Kanersps


Emoji List

11 Likes

Scripters are mad lol :slight_smile: Good idea here :slight_smile:

1 Like

Anyone know how to make the new ver of es work?

It seems funny ^^
I’ll try that later

Thanks for sharing :wink:

1 Like

Interesting and fun idea! Thanks for sharing! I did notice that the resource.lua references the slot_client.lua script, but there isn’t one included. It doesn’t seem to break anything, though.

1 Like

yeah, is ok

  • FIXED

no client.lua?
normal?

why would this require essential mode, like, ever?

@nihonium
to use money?

function Spin()
	rand1 = EmojiList[math.random(#EmojiList)]
	rand2 = EmojiList[math.random(#EmojiList)]
	rand3 = EmojiList[math.random(#EmojiList)]
	TriggerServerEvent('es_slot:sv:1',money,rand1,rand2,rand3) -- 
end

anyone can help me make it only open my coords ? like casino

hmm why its has no colors in chat ?

so edit the version so u can add coords 2 ites_slot.rar (3.0 KB)
u can add coords in gui.lua and cant open menu anywhere

still cant get colors into chat :frowning:

1 Like

Help me

Hello I am looking for on the map The Casion where is it
since I can not find the Coord
Please send a quick message

nothing happens

Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in local ‘cb’
server/player/login.lua:145: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in local ‘cb’
server/player/login.lua:145: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in local ‘cb’
server/player/login.lua:145: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in local ‘cb’
server/player/login.lua:145: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in local ‘cb’
server/player/login.lua:145: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in local ‘cb’
server/player/login.lua:145: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function ‘coroutine.resume’
citizen:/scripting/lua/scheduler.lua:34: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in local ‘cb’
server/player/login.lua:145: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
1010434
engineHealth 1000.0

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Befehl

error errror

i have ESX

Help me

it isn’t compatible with fx, or edit the script to fx

Yes what should you change that it is compatible for esx ? no Coder :smiley:

I have this script for ESX … but no message appear in chat, anyone know why ?

im running on esx just fine :blush:

1 Like

Can you share your esx_slotmachine ? because the only thing it does is popup a nothing when you win and that its, there is nothing in the chat with the emoji etc

This script is not very good for esx its easy to bug the money in esx, i would reccomend making your own
Hers some insperation of script i remade https://gyazo.com/fa63831437feb29af672989c90150ca2

1 Like

yo that looks amasing ive seen some but is there a release for one of these or? i would love to have one and the bug on esx are ez to fix

I just made the machines need casino chips in order to play. It also pays you out in casino chips. The employees at the casino can convert chips back to cash for the players. This will ensure nobody is exploiting it. Works well for us! @sirarrowhead that is stunning looking. U should release!

2 Likes