[Release] Engine ON/OFF Toggle

There is no problem with it.
INPUT_VEH_CINEMATIC_DOWN_ONLY, MOUSE - SCROLL DOWN, NUMPAD +

The Key is {97}, it contains MouseScroll(Down) and NUMPAD +.
Enjoy

-- Change 'false' to 'true' to toggle the engine automatically on when entering a vehicle
OnAtEnter = false

-- Change 'false' to 'true' to use a key instead of a button
UseKey = true

if UseKey then
	-- Change this to change the key to toggle the engine (Other Keys at wiki.fivem.net/wiki/Controls)
	ToggleKey = /engine 
end

is that right I want the command /engine to turn “engine on”

No. You need toset UseKey to false then go to cliente.lua and change IsControlPressed for a chat command

My cars are not turning on…

No… just set UseKey to false and it will work with the command /engine

Can you write an edit that makes it compatible with:

3 Likes

I’m having a problem, when I turn off the car and leave it the same keeps turning it on and off. How to fix?

its incompatible with esx_aiomenu and any vehicle failure script and fuel script

1 Like

but how to fix?

51-55 is still good frames, tf you on about. God forbid you pc elitist’s fall under 60fps you cry.

@Flatracer Hey, friend, can instead of a message in the chat will make the notification above the map, it is more beautiful and “more efficient” :slight_smile:

EngineToggle_notify.rar (1.8 KB)

Screenshot

Nice Job!

The issue im running into is that Police vehicles won’t toggle the engine. Other vehicles turn off, but any type of police vehicle will not allow for the engine to be toggle on/off? Any thoughts or suggestions?

I’ve tried adding this script to my server but I just get this, http://prntscr.com/ndqcnk

Did you edit any part of the server.lua?

No I did not

The driver starts shaking before starting the engine, any solution?

To fix this in RealisticVehicleFailure:
In client/main.lua

On line 334 ( SetVehicleUndriveable(vehicle,false) ) 
add this code in new line after:
 TriggerEvent('EngineToggle:RPDamage', true)

On line 338 ( SetVehicleUndriveable(vehicle,true) ) 
add this code in new line after:
 TriggerEvent('EngineToggle:RPDamage', false)

:wink:

4 Likes

hello , this script is so good and i really like it , but when you spawn in cars , engines are off…
(a lot of ppl dont know how they can turn engine on (new players))

You mean here right ?

if healthEngineCurrent > cfg.engineSafeGuard+1 then
				SetVehicleUndriveable(vehicle,false)
			end

			if healthEngineCurrent <= cfg.engineSafeGuard+1 and cfg.limpMode == false then
				SetVehicleUndriveable(vehicle,true)
			end

Cuz i found 2 other locations with: SetVehicleUndriveable

1 Like