[Release] ELS FiveM | Server Sync | Lights | Sirens | Custom Patterns

Ok thank you, what about the frame drop and time warning?

How can i change the speed of the patterns? Its way to fast and the new ELS files are a little bit confusing. I know i need to add or edit a pattern like “CHP.xml” But how can i assign the pattern to a vehicle? There is no “pattern_files” in the config.lua anymore. Hope someone can help me with that :smiley:

Custom patterns arent currently supported anymore with new way patterns are handled.

Ah ok. Thx i thought Im just to dumb to find it :smiley: Hope it will be possible again.

Error running system event handling function for resource ELS-FiveM: citizen:/sc
ripting/lua/scheduler.lua:41: Failed to execute thread: server/xml.lua:248: Was
in an element and couldn’t find attributes or the close.
stack traceback:
[C]: in function ‘error’
server/xml.lua:248: in method ‘parse’
server/xml.lua:301: in method ‘dom’
server/server.lua:480: in function ‘parseObjSet’
server/server.lua:501: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function <citizen:/scriptin
g/lua/scheduler.lua:174>
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function <citizen:/scriptin
g/lua/scheduler.lua:138>

I don’t know how to fix this

Have you tried reading previous posts to this thread…

Hey i have a bug It messes with all the Extras on my cars Flicker on and off? Plz Help

The extras are supposed to flash, are you able to send a video of what you mean to my DMS please.

Is it possible to hide the ELS menu?

Check the controls…

hey @MrDaGree when you shoot the cars they fix themselves? any idea how to fix that?

Don’t shoot the car? :wink:

Hello,
I’ve been using this addon for quite a while and recently it started to have problems, i’ll explain myself:
When i spawn an ELS vehicle, everything is normal (all ELS are off), but when i use ELS, everything gets weird:
NPCs move out of the way only on S1 and S2 (on S3 they act like on S0) , the tail wig-wag lights (if that’s what they’re called) stop on S3 and turn on when no ELS is on; which causes NPCs to move out of the way.
What i deducted from this is that all stages are misplaces “1 row to the left” (S3 is S0, S0 is S1, etc…)
I haven’t done any modification since i added my vehicles, which used to work fine, and no other script is interacting with the ELS system.
Has anyone had this problem too, or someone knows the root cause of it?

DM me your vcf. Everything is going off this and may be the cause.

The file or the folder? If you’re talking about the vcf.lua file, here it is:

vcf_files = {
	"police.xml",
	"police2.xml",
	"POLICE3.xml",
	"POLICE4.xml",
	"PRANGER.xml",
	"SHERIFF2.xml",
	"FBI2.xml",
	"FBI.xml",
	"SADLER.xml",
	"FIRETRUK.xml",
	"hwaycar2.xml",
	"hwaycar3.xml",
	"hwaycar4.xml",
	"hwaycar5.xml",
	"hwaycar6.xml",
	"hwaycar7.xml",
	"hwaycar8.xml",
	"hwaycar9.xml",
	"hwaycar10.xml",
	"AMBULANCE.xml",
	"POLICET.xml",
	"policeb.xml",
	"FLATBED.xml"
	
}

No. Please DM me the actual VCF file to the vehicle causing issues.

Just curious since I saw everything back in 2017 about the auto repair glitch is there going to be a fix for this? I really hope so because having my door stay closed on a code 5 stops really stinks.

It honestly comes and goes to a point where it’s hard to get it to just leave.

Ah alright, thanks for the input.

Is it any way to make the LED lighter?