[Release][Dunko vRP V6.7 - OneSync Compatible] WORKS IN 2022 - Supports 15 languages - Zap Hosting NOW 20% DISCOUNT!

@FakerTV Hey mate. Just wanted to put this in here. The way i learnt basic lua, is i got myself a development server, and used other scripts as so called “guides”, I learnt what every line did, what function lead to what command (if you catch what i am saying). Then i would create my own script and test and see if it works. If not, look at the console and see what is the issue.

That is how i learnt basic lua. Nothing great comes if you dont put effort in, and practise makes perfect :slight_smile:

Useful links you could use:


Good luck and happy scripting

@sloththedevza Haha thanks
Yeah I already knew the first tutorial, this forum was at all a good help. But still, the biggest part comes from just looking at code. Whatever, thanks. I like this community ^^

yeah xD, it will come with time

Firstly, you are not annoying me and I’m sorry if it came across that way.

I just like to give people a kick up the ass to learn things them selves lol - also I learnt from reading through the code in front of me and working out how client and server spoke to each other and went from there. No “how to” videos. The best way to learn is to fuck things up and then make things work.

hello, does someone know where can i find a tutorial or something so i can create a teleport point that teleports the player from one point to another?

look in VK_interiors, use that as a template. Example
[1] = {id = 1, x = 360.08847045898, y = -585.16223144531, z = 28.820465087891, name = "Exit EMS [Pillbox]", destination = {2}}, teleports you to 2

[2] = {id = 2, x = 251.32405090332, y = -1367.2664794922, z = 39.534370422363, name = "Enter EMS", destination = {1}}, teleports you back to 1

the name is the text that will appear above the teleport blip

1 Like

thanks, i was wondering where i could find those teleports, i literally spent 3 hours looking around de cfg xD

i also have another problem i have done this:

    [22] = {id = 22, x =  -262.89254760742, y = -713.45825195313, z = 71.032730102539,  name = "Enter Home", destination = {23}},
    [23] = {id = 23,x = -271.89880371094, y = -693.51745605469, z = 34.276473999023,  name = "Exit Home", destination = {22}},
    --Weed
    [24] = {id = 24, x = -77.824325561523, y = -1389.3118896484, z = 29.320751190186, name = "Entrar al edificio", destination = {25}},	
	[25] = {id = 25, x = 1040.3057861328, y = -3197.9089355469, z = -38.166625976563, name = "Salir del edificio", destination = {24}},
	--Droga
	[26] = {id = 26, x = -172.22486877441, y = 6393.1264648438, z = 31.490411758423, name = "Entrar al laboratorio", destination = {27}},
	[27] = {id = 27, x = 997.02697753906, y = -3200.5244140625, z = -36.393692016602, name = "Salir del laboratorio", destination = {26}},
	--Cocaína
	[28] = {id = 28, x = 1085.9672851563, y = -2399.8178710938, z = 30.669775009155, name = "Entrar al laboratorio", destination = {29}},
	[29] = {id = 29, x = 1088.7257080078, y = -3187.5625, z = -38.993461608887, name = "Salir del laboratorio", destination = {28}},
	--Armas
	[30] = {id = 30, x = 936.70098876953, y =-1490.2805175781 z = ,30.286289215088, name = "Entrar al garaje", destination = {31}},
	[31] = {id = 31, x = 996.98327636719, y =-3158.3068847656, z = -38.907131195068, name = "Salir al garaje", destination = {30}},

but it doesnt appear in the world, how can i make it so that it appears?

Its all work for my no Problem

1 Like

Hi, is there a way to change the market type in the configs? I’d like to switch out the marker types for number 23 instead of 1.

Hey Dunko, where do i change the cars for each job? You know i wnat to change what cars the police can take out from garage, and so on :slight_smile:

could you help me? for me F1 and F2 doesn’t work

@Raul_Morales Have you cleared your Server Cache?

1 Like

@SanderRas Hi mate. Have a look in vrp\cfg\garages.lua. Scroll down abit and find the Police Vehicle Section. Edit as you please but make sure the last entry doesn’t have a ; as that breaks the formating. Dont forget to clear your server cache so the changes can take effect!

1 Like

@TKPK_Channel Those menu’s are bugged at the moment. Wait until v6.8 of this pack for a possible fix!

1 Like

vrp/cfg/blips_markers.lua

Both where removed due to lag issues on some servers.

@sloththedevza If i make a # in front of the vehicles i don’t want, its just turn of the garages system, also if i delete the line? Can you help?

its not ‘#’ in lua to comment lines it is ‘–’ (2 hyphens)

1 Like

@daniel992 Thanks you very much :slight_smile:

How can I remove job blips? I want to remove blip marker from the map. I deleted the group and the mission but the blip is still on the map