hey exotic! thanks for the good work! if you could help a pleb like me make triggers of drugsale a 10% to the police that would be the magic last touch! <3 <3
Thanks for the feedback. I would but I really am too lazy to work on that xD
it shouldn’t be too hard.
change the pass or fail to have 1 number of the % trigger the client event
ahh isee ive tried… i cant get it to work. if anyone else in here manage please share your knowledge
what did you try?
mind showing?
Awesome job! Its working great!
I changed successfully so that needs one cop on the server to make the deal happen. But i can´t trigger the event to police notification. Im a noob btw.
Other thing that would be amazing is that only some kinds of peds (gangsters, motobikers, homeless ppl etc… trigger the sale event.
As i said, im a noob, if you could give some help that would be amazing… Thanks in advance!
Blockquote
local percent = math.random(1, 10)
if percent == 8 or percent == 9 or percent == 10 then
success = false
elseif percent ~= 8 or percent ~= 9 or percent ~= 10 then
success = true
end
end)
RegisterNetEvent(‘sell_dis’)
AddEventHandler(‘sell_dis’, function()
TriggerClientEvent(“pNotify:SetQueueMax”, source, “lmao”, 5)
TriggerClientEvent(“pNotify:SendNotification”, source, {
text = “You moved too far away”,
type = “error”,
progressBar = false,
queue = “lmao”,
timeout = 2000,
layout = “CenterLeft”
})
end)
RegisterNetEvent(‘checkD’)
AddEventHandler(‘checkD’, function()
local xPlayer = ESX.GetPlayerFromId(source)
local meth = xPlayer.getInventoryItem(‘meth_pooch’).count
local coke = xPlayer.getInventoryItem(‘coke_pooch’).count
local weed = xPlayer.getInventoryItem(‘weed_pooch’).count
local opium = xPlayer.getInventoryItem(‘opium_pooch’).count
if meth >= 1 or coke >= 1 or weed >= 1 or opium >= 1 then
TriggerClientEvent("checkR", source, true)
else
TriggerClientEvent("checkR", source, false)
end
end)
RegisterNetEvent(‘cops’)
AddEventHandler(‘cops’, function()
local percent = math.random(1, 10)
if percent == 10 then
TriggerClientEvent(“pNotify:SetQueueMax”, source, “lmao”, 5)
TriggerClientEvent(“pNotify:SendNotification”, source, {
text = “they called the cops”,
type = “error”,
progressBar = false,
queue = “lmao”,
timeout = 2000,
layout = “CenterLeft”
})
end
end)
Blockquote
the last part is what i added i probbobly failed horrible
Other thing that would be amazing is that only some kinds of peds (gangsters, motobikers, homeless ppl etc… trigger the sale event.
you can add this via
if pedType ~= 28 and IsPedAPlayer(ped) == false then
But I can´t trigger the event to police notification. I’m a noob btw.
what have you tried I’m kinda done updating the script unless any big bugs come around. but ill help
Can you put it in a pastebin or do
3 ` of these for a code block
Also 1 thing the event isn’t being triggered at all. Plus this wont do anything for the cops.
hi again
So this is what i made so far.
Server: https://pastebin.com/UugM9d4Y
Client: https://pastebin.com/e528pBbn
- i cant get the event police notification to work
well a few things
RegisterServerEvent('drugs:police')
AddEventHandler('drugs:police', function(text)
local source = source
local xPlayer = ESX.GetPlayerFromId(source)
local xPlayers = ESX.GetPlayers()
local cops = 0
for i=1, #xPlayers, 1 do
local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
if xPlayer.job.name == 'police' then
cops = cops + 1
end
end
for i=1, #xPlayers, 1 do
local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
if xPlayer.job.name == 'police' then
TriggerClientEvent('esx_phone:onMessage', xPlayer2.source, '', "Venda de droga nas ruas" , xPlayer.get('coords'), true, 'Alert Police', true)
end
end
end)
most of this does nothing
and you want to determin the job on client
i dont know what more can i do… i tried, but im limited to my noobness.
Thanks anyway, tomorrow is another day, maybe ill come with a solution.
Great job on the resource, i wish i could understand more of this
i understand i may work on it idk tho
i hope so, that would be amazing. Anyway, if i can get it to work ill post it here.
i’ll help you some more in PMs if you need
Would love the part that i can add notification to the police, like the outlaw thing with locations showing.
i might work on it idk yet
Basically it should work with codes that u have added by putting them into the server.lua file? Or do i have to add some code to add for the pNotify mod?
We really want this mod on our server but we want it to work like many others that the NPCs that rejects u have a chance to give an alert to the police that u will also be able to track via the police app in the phone
No that wouldn’t work at all.
Change that pass or fail to have a number that triggers a client event then on client check if the job is police and send an esx notification or something
If your server wants it so bad then make it!