[Release] Disable Player Blips & Overhead Names

I fixed it, I just threw in the latest update and restarted the server.
Now I need to figure out how to get the chat window to go wider…

Thanks!

You will always find a player without blips with the ‘Lambda Menu’. Select a player from ‘online players’, spectate and teleport to the player and there he is :frowning: . Hope for a solution :slight_smile:

This is amazing! This will be much help to a lot of people!!

This is something I can do nothing about, I can’t block lambda menu from teleporting someone or spectating. Neither can I block lambda from setting a waypoint to that player :confused: you’ll still have to trust your players to be fair.

Yes I understand. Thanks for the answer :slight_smile:

hi you have code show Firstname player ?

What?

sry @Vespura

i want show name and firstname

i’m bug show name

start 

set es_enableCustomData 1
set mysql_connection_string "server=127.0.0.01;database=essentialmode;userid=root;"

start mapmanager
start chat
start spawnmanager
start scoreboard
start sessionmanager
start fivem
start hardcap
start ■■■■■■■
start async



	#esx# 
start mysql-async
start essentialmode
start esplugin_mysql
start esx_menu_default
start esx_menu_dialog
start esx_menu_list
start es_admin2
start es_extended
start esx_skin
start esx_policejob
start esx_jobs
start esx_animations
start esx_atm
start esx_datastore
start esx_moneywash-master
start esx_weashops
start esx_boilerplate
start esx_bankerjob
start esx_clotheshop
start esx_holdup
start esx_lscustom
start esx_vehicleshop
start esx_eden_garage
start esx_addoninventory
start esx_addonaccount
start esx_accessories
start esx_identity
start esx_society
start esx_shops
start esx_dmvschool
start esx_mecanojob
start esx_joblisting
start esx_property
start esx_billing
start instance
start esx_phone
start esx_barbershop
start esx_service
start esx_realestateagentjob
start baseevents
start esx_ambulancejob
start esx_basicneeds
start esx_jailer-master




	#job#
start esx_drugs_blips
start esx_armyjob


##weapons##
start bat

	#custom#
start RealisticVehicleFailure
start noplayerblips
start vehcontrol
start iplLoader
start VoiceController
start FRFuel
start Loading-Screen
start cron
start skinchanger
start mellotrainer
start initialdspeedo
start afkkick
start deleteveh
start coords
start vannouncer

i dont think the disable the overhead names works…

I honestly have no clue what you’re trying to do.
Are you trying to hide or show the player names just take a look here on how to do that: https://github.com/TomGrobbe/NoPlayerBlips/wiki/3.-Configuration#disable-overhead-player-names
If you’re trying to do something else, then I don’t know what you’re talking about.

Have you followed the wiki instructions? https://github.com/TomGrobbe/NoPlayerBlips/wiki
Worked for me and all my testers so you either:

  • have some mod/resource that’s conflicting with this one, or;
  • you’re restarting the resource instead of restarting the server (don’t restart this resource, as it messes up with the player count and player name ID’s, only restart the server if you want to make changes to the script);
  • messed up in some other way when installing/configuring this resource;

Or there’s something wrong with the script but until you give me some actual information to go with I can’t help you.

i want to completely disable over head names but its already in the client but why isnt it working? so i need to delete ((local disable_player_names_distance = 5))

nevermind i see what i have to do

Where/how do we add people as God?

In the server.cfg file. Please read the wiki because it explains exactly how to do it :wink:

1 Like

Working perfectly, much appreciated!!!

How come some reason I can see over head blips in my server I have it off in my lamda but I can still see them even when I have the script in

Maybe you have a resource that draws text above the players head, which is impossible for me to remove.

Fivem has a default playernames overhead resource in, resources>[gameplay]>playernames. Remove that if you havent already.

That shouldn’t matter because my resources disables those overhead names as well. The issue with some other resources is the fact that they draw onscreen text above the player’s head (they’re not using the MPGamerTag native).

Though to be sure, you might as well remove that playernames resource anyway just in case :slight_smile: .

1 Like

amazing work tho :slight_smile: