I will no longer be maintaining/supporting this resource. The GitHub repo has been archived. Fork it if you want to update it yourself.
What does it do?
Well, it’s simple, it removes all player blips, even if you have scripthook enabled on your server (v2.2 Also hides player overhead names).
All player blips?
Well I’ve tested it with Lambda Menu so far, if there’s another ScriptHook mod that still shows player blips even though you have this resource installed, let me know and I’ll try to fix it.
This resource has been requested a shit ton, but nobody ever made one that works (a.f.a.i.k).
Latest version: v2.3
Need help configuring this resource? Checkout the wiki for a detailed guide on how to install and configure this resource. If you still can’t figure it out, scroll down on this post and join my discord. Please look at the wiki first though!
Overhead Player Names are now proximity based (5m by default). You can configure this to whatever distance (in meters) you want. Set it to -1 to disable it completely (player names will then be hidden at all times).
Added option to hide player names above player heads and vehicles.
Check the changelog here for more details
This update adds an option to disable PLD created player blips.
Please read this before using v2.1, it’s important info.
- “God” players can always see the blips.
- Set display type for regular players and god players separately.
- Set a minimum player count to only hide the blips if there’s at least x players online.
Found one? Report it below.
Player heading cones are still being displayed(Fixed in v1.1)
Blips created by PLD (player location display) still show up, currently trying to find a fix for this issue.(Fixed in v2.1)