[Release] Boat Trailer - Cart your boat around! [1.0]

Wew you’ve been smashing it lately!

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haha I mean someone in my discord but it was like 6am so idk their name

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Thanks baby. If you have script ideas lemme know. I have a board with many more to come.

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Once again an amazing script from Fax nice job :slight_smile:

Thanks Boi.

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No Problem :slight_smile:

like always, fancy release !

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Hehe no worries xD But nice Release again <3

I keep getting asked:

What trailer did you use? BOATTRAILER

How do you attach the trailer to the car? Using vanilla GTAV cars with a tow ball…

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Car and trailer disappear after detaching - any ideas?

not by default…

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I noticed it done it in your video too. As soon as I move the boat away… poof - vanished.

Guesing a SetEntityAsMissionEntity line needs to be spammed in there for good measure somewhere. Not sure. Will have a play.

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Yes. Ok. I did have that during testing. Not apart of the script so… must be a default thing.

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Tried putting SetEntityAsMissionEntity in a few places, including after detach, but doesn’t seem to work. Odd :frowning:

Routinely vehicles a player have been in aren’t despawning and there’s nothing deleting/cleaning up cars in any of my resources.

I swear, Its script after script after script! lol keep up the good work!

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Might be cause of trailers idk.

@Calles27 thanks boi

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Has a way to attach more than just the DINGHY been established?

You can copy the if statement. And make it an else if…

Alright ive been trying for a bit now but I cant seem to find which statement

if GetDisplayNameFromVehicleModel(GetEntityModel(veh)) == "DINGHY" then
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