we need a 2.6 version where mission is server side, started by the server itself or by an Admin Player.
Mission should be manage by server not by client.
When player come in… he should be where everyone is … and see the blip on map as it should too.
i realise that a new commers seem to see everything but the map blip…
Maybe its only when the player that start the mission goes offline that everything disapear…
this is a maybe.
and yes in mission 1 there is no blip for ennemie npc… we see them like a little glitch for a tiny second and disapear… for other mission ennemie blip always work… maybe we have to many ennemie in mission 1 and it glitch.