[Release] ActionMenu [1.0.1] (Updated April 2018)

Can anyone make a menu which includes the following:

LEO Menu; Cuff, drag, fine, breathalyzer, search, and equip loadout aswell as equip radar

Civilian Menu; Set DUI stuff, set inventory just the mandatory things.

Emotes menu; Self explanitory

Vehicle Menu; Open/Close hood, Open/Close Trunk. Open/Close Doors, Roll Windows, Toggle engine

Thanks if someone does do this.

I’ve pretty much done all of this just finishing up some bugs.

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Ok, thanks alot for the reply, i would love if you could pm me when you release it.

Yea that would be a life saver

As I said, I’m just editting some bugs and getting all the credits.

how do i get rid of the controller hotkey, its always there whenever i try to do stuff it shows up

Change this line with values from here https://wiki.fivem.net/wiki/Controls

if ( IsControlJustPressed( 1, 244 ) ) then 

For those looking on my progress with this - [Project] Upcoming Server Interaction Toolbox

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Currently trying to figure out the best way to whitelist a action, to show up and or a specific menu for example
I have

	elseif ( data == "leoloadout" ) and job == 'police' then
   	 TriggerEvent( 'leoloadout' )

   	 elseif ( data == "leoloadout" ) job ~= 'police' then
   	 drawNotification("You are not LEO")

But it always returns drawNotification(“You are not LEO”)
for some reason no matter what job I am… Anyone else want to get a hand in on this and assist so those who actually are reading the comments will have an idea on how we can get this working.

Anyway to disable controller keybinds?

if IsControlJustPressed(1,24) and GetLastInputMethod( 0 ) then
end

@ToniMorton to thank for that! (just change keybinding to yours)

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I got it worked out ty :slight_smile:

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Update 1.0.1

  • Fixed buttons overflowing off the screen
  • Localised the font file
  • Gave the buttons a graphical update
  • Pressing ESC when the menu is open now closes it
  • Added a " >>" indicator to help identify submenus
  • Back and Exit buttons now get automatically generated for every submenu
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If anyone has any suggestions feel free to post them here or PM me.

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For me, the buttons appear on the top left of the screen as tiny buttons once you press them.

That’s strange, you customised anything?

Negative, i just added my buttons from the old menu. i would provide a screen shot but i just removed it and readded your old menu, not sure if i did something wrong or not, i may have.

Mind sending me your resource?

sure one moment let me get that for you.

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Messaged you…