Reduce NPC Traffic

I was wondering what I could do to reduce NPC traffic. For no reason AI’s go crazy and start ramming other cars, mass spawn etc. I would rather not remove it but I would like to reduce it

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Theres a thing called traffic density in settings, you can use a native to set it for everyone.

Can you dumb that down for me… .-.

I quickly made a script using the native functions that cover those settings for you, which also allows you to lower the pedestrian density.

-- From 0.0 to 1.0:
trafficDensity = 0.3
pedDensity = 0.3
Citizen.CreateThread(function()
	while true do
	    SetVehicleDensityMultiplierThisFrame(trafficDensity)
	    SetPedDensityMultiplierThisFrame(pedDensity)
	    SetRandomVehicleDensityMultiplierThisFrame(trafficDensity)
	    SetParkedVehicleDensityMultiplierThisFrame(trafficDensity)
	    SetScenarioPedDensityMultiplierThisFrame(pedDensity, pedDensity)
	    
	Citizen.Wait(0)
	end
end)

Hope it helps :stuck_out_tongue:

3 Likes

encontro algo para reducir el trafico amigo un saludo espero su repuesta ,gracias

English please. You can find how to do that above, in my comment.

Where is this supposed to go. Need help real quick

where does this go?