Hello. Is there a way to add more random spawn locations to this script? Thanks!
local cfg = {}
-- define the first spawn position/radius of the player (very first spawn on the server, or after death)
cfg.spawn_enabled = true -- set to false to disable the feature
cfg.spawn_position = {-266.07498168945,-961.10437011719,31.223129272461}
cfg.spawn_radius = 1
-- customization set when spawning for the first time
-- see https://wiki.fivem.net/wiki/Peds
-- mp_m_freemode_01 (male)
-- mp_f_freemode_01 (female)
cfg.default_customization = {
model = "mp_m_freemode_01"
}
-- init default ped parts
for i=0,19 do
cfg.default_customization[i] = {0,0}
end
cfg.clear_phone_directory_on_death = false
cfg.lose_aptitudes_on_death = false
return cfg
-- {1151.2432861328,-1526.7790527344,34.843448638916}
local cfg = {}
local positions = {
{-266.07498168945,-961.10437011719,31.223129272461},
{-266.07498168945,-961.10437011719,31.223129272461} -- Change this if adding more remember the ,
}
-- define the first spawn position/radius of the player (very first spawn on the server, or after death)
cfg.spawn_enabled = true -- set to false to disable the feature
cfg.spawn_radius = 1
local rn = math.random(1, #positions)
cfg.spawn_position = positions[rn]
-- customization set when spawning for the first time
-- see https://wiki.fivem.net/wiki/Peds
-- mp_m_freemode_01 (male)
-- mp_f_freemode_01 (female)
cfg.default_customization = {
model = "mp_m_freemode_01"
}
-- init default ped parts
for i=0,19 do
cfg.default_customization[i] = {0,0}
end
cfg.clear_phone_directory_on_death = false
cfg.lose_aptitudes_on_death = false
return cfg
-- {1151.2432861328,-1526.7790527344,34.843448638916}