When i trigger this : CreatePed(4, 0x22911304, 122.702, -1308.935, 29.227, 0, false, true)
it spawns a ped for every player thats online, is there a way to only spawn 1 ped that every online player can see?
even if i put that on true it still spawns a npc pr user, i use this to trigger the spawn could this be the reason?
TriggerClientEvent(“test:test”, -1)
I have a timer that that runs every 1 min (Test purpose), my plan is that i want a npc to change location every once a while, but right now the problem is that it spawns one pr player online.
So that question is is there a work around so it will only spawn 1 npc for the whole server.