Do I have to load five-map-skater as well as zombies? Because if I do that then nothing happens, if I load just zombies then I never load into my server.
Yes, RottenV doesnāt include a map resource.
huh, well loading zombies and fivem-mp-skater all the lights are on cars driving around and everything. I dont get any errors in my console.
Make sure itās actually loaded. Otherwise redownload it.
I have re-downloaded it and checked the cache folder now it says ācould not find auto-started resource zombiesā
The resource is named āZombiesā not āzombiesā. You have to write it exactly how the resource is called.
Ohhh didnt know that had to be capital lol sorry. Thanks for the help
Forced first person not to fond of that
You can disable that you know
Alpha v3.0 (16/01/2017)
Added:
- Random weapon spawn system
- Time Sync (when freezeTime is not enabled)
Changes:
- Zombies now walk like zombies
- Zombies now wander around instead of directly running to you
- Zombies should hear when you shoot a firearm now
- Zombies donāt have a knife by default anymore
- Decreased chance of a random car spawn and added more car models
- Changed default weapons of zombies
Fixes:
- First Person Toggle should be working now
Awesome update, but I would love to see something that people will āfightā for? Only surviving? Whatās the āmain goalā??
Greetings Mr.Scammer! I changed some lines in carspawner.lua
This lines exactly:
local playerzone = GetNameOfZone(GetEntityCoords(GetPlayerPed(-1)))
if playerzone == "ARMYB" then
choosenCar = spawnableMilitaryCars[math.random(1, #spawnableMilitaryCars)]
else
choosenCar = spawnableCars[math.random(1, #spawnableCars)]
end
And now if the player is in Fort Zancudo Base heās going to spawn military vehicles (Like Barracks, Crusaderā¦) instead of normal vehicles. I think this is a good idea to share
Admittedly, Iāve been using a trainer while trying this out (itās a lot of fun! Canāt wait to see what it further develops into) but one thing that sticks out to me is the way zombies react when I shoot a weapon with a silencer on it. Is it possible to make it so that if you shoot a weapon with a silencer, other zombies donāt react (or at least greatly reduces the vicinity of what noises theyāll be attracted to)?
Congrats, and good luck on your future plans!
nice to see a great update keep up the good work
PLZā¦ in the zombiesspawner.lua what needs to be edited to spawn more zombies?
@Makan
I just want to make it a zombie survival gamemode with a ton of features.
@Suppeer
Great idea! Iāll take a look at making place-dependent spawns later.
@TimboSlice480
Iām not sure it would work. Iāll take a look at it later, although it wonāt be of priority for me now.
@DJWeeder @GanjaMonster
Thanks!
@GEEKmechanic
In the zombiespawner.lua, find the if #zombies < 19 then
line and modify the number. Bigger = more zombies.
Yeah, thats the line you have to change. Just make sure to not increase it too much.
What about cars? Is there a way for them to populate more? They seem so rare.