OneSync PvP problem

I have been trying to fix this problem for several weeks, but with no success, the video below shows the problem, the player dies the same as a ped, starting with a ragdoll and then dying for the shooter, but for the victim he is still alive, it will only really die after the 4th shot.

The problem happens in both Windows and Linux.


Operating system: Tested on Ubuntu 14.04.5 LTS trusty x64 and Windows Server 2012 R2 6.3(Build 9600) x64
Linux Artifact version: 1056
Windows Artifact version: 1096
System specifications:
Processor: Intel® Xeon® Gold 5120 CPU @ 2.20ghz (4 processors)
RAM: 12.00GB

29 posts were merged into an existing topic: Armor causes desync when attacked