Client
Using canary?
No
Windows version:
10 64 pro
System specifications:
Server
Operating system:
Windows server 2016
Artifact version:
1504
IP address:
Resources:
Most of my scripts
Any additional info:
So a few month ago maybe 3/4 month i was running a 64slot onesync server, i just opened a new server with some friends and im basicly using all of my old script. The server we are running right now is 32. Today i tried to change it to 64 onesync, the onesync is working fine but as an example my esx_policejob cant find any target players i know its an issue with loops but if my script was working fine 4 month ago why would it not work anymore ?
I tried trouble shooting using this
But no luck.
Im wondering if theres something wrong im not getting with the loop system and is it because onesync is now 128 and not 64 ?
Thx i would glady apreciate any kind of help !