Once again we pushed some updates/bug fixes to the ESX Server.
11/30/2020
Completed Updates
Many of these updates have been pushed last night, you may be familiar with them already if you were in-game last night.
Jail Script - Timer displayed on user’s screen while in jail has been re-written to be more accurate. The script has always released the player from Jail at the correct time, however the time displayed on screen was not accurate. Users can also now explore more of the jail without being teleported back for “escaping”
All /eup commands have been removed. LEO and SAFR employees can change their uniform using the F6 Menu -> Change Uniform Option
The LEO unrack script has been fully implemented into the F6 Menu
Quint 1 now has a Federal Q and Powercall Siren
The old “radial” menu has been replaced with a cleaner vehicle UI menu, allowing users to open/close doors, roll windows up and down, change seats, and much more. Press “B” on keyboard while inside of a vehicle to display the menu. Hit Right Mouse Button to exit the menu.
Flywheel’s Garage building has been updated
Inventory HUD has been updated as well as the trunk script. The glovebox script is no longer supported and has been removed. Shops also use the same inventory HUD while purchasing from them. Police can search players with this UI as well, under the F6 menu.
New Drug System Implemented. Collect plans -> process into bricks of product
Sell bricks directly
Use scale and baggies to break down product all the way down to 2g bags
Use rolling papers on weed to roll a 2g join and smoke it
All types of bags are able to be sold to the drug dealer. Breaking down further will yield a slightly higher profit if you have the time to do it. Sell bags of various weights to players. LEO will charge you with possession according to the weight you have.
e.g. Player has (2) 200g Bricks, player will get charged for possessing 400 grams of product.
SAFR Station 3 has been retextured in the Richman area.
All store and bank hold up alarms no longer get broadcasted over game chat or through our Discord #911_system. All silent alarms are sent to the CAD system for dispatchers to attach units to. If there is no dispatcher available, the supervisor of the patrol will have the “Self Dispatch” panel open, and will be notified of any 911 or Silent Alarm calls.
All players must register in CAD, and connect their API ID to their account. Users will be shown text at the top of their screen if they’re not registered.
If you need more help to configure this, please contact an administrator.