No No No No No, thats completly wrong, just install it like any other resource and start it on your server.
so just drop it in where i usually put mods?
i figured his explanation was wrong considering his didnt work
How to install pls …
This is not working for my server…please help me
- Download the zip.
- Extract it somewhere.
- Copy the
doomsday_vehicles
folder in yourresources/
folder on your server. - Add
start doomsday_vehicles
to yourserver.cfg
file. - (re)Start your server, done.
thx for the share ! but does the vehicles also go into the bennys car modification? (haven’t tried it yet, downloading it … )
thx for your response.
Ahh neat gonna take a look at those.
Now we just need someone to port those Fancy new MP Model clothin in xD
also @Bluethefurry , you said you removed the weapons, do you mind givin me a quick heads up on how to do that? thats actually somethin im tryin to figure out with the smugglers run Cars. Cars are cool but we really dont want the weapons in xD
The car akula, avenger, khanjali, volatol, viseris is spawned buggy … don’t know how to repair it
and barrage, chernobog, khanjali, riot2 guns are bugged
but thanks for the awsome cars
and how you make spawn vehicles ? i use ESX and command /car doesn’t work
Deluxo doesn’t fly for me. No biggie, still a cool car. The riata sound wasn’t working, so I just set the audioNameHash to MONSTER (Liberator) and now it sounds like a BEAST LOL.
Thanks for these.
i stated why, i cannot convert the vehicle scripts to FiveM as it’s quite literally impossible.
@Bluethefurry Sorry, I didn’t mean to make it sound like a complaint. Was just stating it as one of the cars that don’t work properly. I understand why. My apologies.
Again, thanks for these. I understand the amount of work it took to put it together.
Is it still possible to trigger the animation to enter hover mode?
If i try to join then my FiveM crashes and random error from doomsday comes
Do you have any good resources that would help me do the tedious task of making the weapons work?
is there a way to get the flying car to work? like to get it to fly
Hi, can you make a script so you can access the Doomday Bunker?
Anyone having problems with the Autarch or the Comet SR, try changing their DownforceMultiplier value in the handling file. Normal values look like 2.0 - 2.5, while these have values higher than 2000.
Another problem, the Neon and Raiden’s backseats don’t have enter or exit animations. You can solve that by changing:
LAYOUT_STD_NEON
to
LAYOUT_STANDARD
In the Raiden and the Neon’s vehicles.meta entries.
I’m working on a fix to get the actual animations, as those while appear a tiny bit broken (especially on the Neon).
EDIT: Scratch that, just stream the correct clip dictionaries.
anim@veh@std@neon@rps@enter_exit.ycd
anim@veh@std@neon@rds@enter_exit.ycd
And you’ll be all set.