Client
Using canary? yes
Windows version: latest
Incident
Summary:
We were 3 players trying to reproduce the migration bugs with peds.
After a second disconnection my net_time showed a frozen “time” whereas other players were still “synced”. I was able to see them but their movement were likely late and unsynced, I was invisible and not find able for them.
Even after few minutes I was still “stuck”.
Videos below.
Steps to reproduce: None yet.
Server/Client? Client
I can provide onesync logs (client & server) if needed.
POV1(stuck)
POV2 (synced)