Minimap red & blue flashing effect - wanted level

Is there anyway not to display the flashing red & blue lights on the minimap whenever a character triggers wanted level/dispatch?

I used the HideHudComponentThisFrame(1) which seem to work on the wanted display HUD, but i cant seem to figure out the minimap piece. Looked everywhere and by the looks of it i might not be able to do this unless i disable wanted level completely. If someone could point me into the right direction, i would much appreciate it. Thank you!

Figured out…

function SetHudColour(hudColour)
	return _in(0xF314CF4F0211894E, hudColour, 0, 0, 0, 255)
end
SetHudColour(9)
SetHudColour(6)

I’m still new to the modding scene and not 100% what are the implications of doing this way, but flashing minimap is gone :slight_smile:

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Just came across this post, hope you stuck with it and are well.