Minidump Server Crash - Build 1678 - Windows OneSync enabled server

Windows Server 2019, fully updated.
Artifact version 1678

Two mini dumps.

Download:
5865faac-f8e6-4693-abff-5505a4e2a7ca.dmp (2.3 MB)

e5875335-9b87-46b8-bba3-9512c4751846.dmp (1.8 MB)

( … and yes player loops are updated using cookbook method)

Let me know if this would require fulldump. We wanna get these daily crashes sorted ASAP.

Usual libuv send request corruption, this was fixed/worked around for a while but people had performance regressions with the fix.

be9a057a-4eca-4c59-b186-7d873ca1ca42.dmp (2.4 MB)

Another one just now, on build 1685.

So what are we supposed to do @tennessine - downgrade server build?

Odd, so whatever lifetime issue still happens?!

… oh.

Yeah.

This packet pool was very much wrongly sized.

Will be fixed soon!

Ouch, that was annoying, and probably did lead to a lot of annoyance.

Is this probelm now fixed on version 1686?

@astatine to the rescue!

Upgrading to 1686 now. Will post in this thread again, if we continue to encounter problems.

upgrade the artifacts from 1686 to latest and we have random crashes every 5-10 min

Provide dumps, else your info is absolutely useless. Also elaborate what kind of crashes is it.