I am trying to make NPC drivers follow the player and also go to markers but when I tell them to do so they just turn their steering wheel toward me and do not drive forward.
static void DriveTo(Ped character, Vehicle car, float speed = 40.0f, int DriveMode = 786603) {
Ped driver = DriverOf(car);
AI::TASK_VEHICLE_TEMP_ACTION(driver, car, 9, 2000);
WAIT(5);
AI::_TASK_VEHICLE_FOLLOW(driver, car, character, DriveMode, speed, 10);
}
used:
DriveTo(character, vehicle, 40.0f, AIDriveStyle);
and i still need help with allowing the driver to stay in the vehicle when the player enters so they can be driven to the marker