cl_simpleloadout.lua
TriggerEvent("lspdloadout")
end, false)
RegisterCommand("SAHP", function(source, args, raw)
TriggerEvent("sahploadout")
end, false)
RegisterCommand("BSCO", function(source, args, raw)
TriggerEvent("bscoloadout")
end, false)
RegisterCommand("SAFD", function(source, args, raw)
TriggerEvent("safdloadout")
end, false)
RegisterCommand("SAMS", function(source, args, raw)
TriggerEvent("samsloadout")
end, false)
RegisterCommand("SWAT", function(source, args, raw)
TriggerEvent("swatloadout")
end, false)
RegisterCommand("FBI", function(source, args, raw)
TriggerEvent("fbiloadout")
end, false)
RegisterNetEvent("lspdloadout")
AddEventHandler("lspdloadout", function()
local model = GetHashKey("s_m_y_cop_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
local ped = PlayerPedId()
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), GetHashKey("COMPONENT_AT_PI_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), GetHashKey("COMPONENT_AT_AR_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), GetHashKey("COMPONENT_AT_AR_FLSH")), GetHashKey("COMPONENT_CARBINERIFLE_CLIP_02")), GetHashKey("COMPONENT_AT_SCOPE_MEDIUM")), GetHashKey("COMPONENT_AT_AR_AFGRIP"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLARE"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_NIGHTSTICK"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLASHLIGHT"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_STUNGUN"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 1000, false))
chatPrint( "Equipped!")
end)
RegisterNetEvent("sahploadout")
AddEventHandler("sahploadout", function()
local model = GetHashKey("s_m_y_hwaycop_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
local ped = PlayerPedId()
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), GetHashKey("COMPONENT_AT_PI_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), GetHashKey("COMPONENT_AT_AR_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), GetHashKey("COMPONENT_AT_AR_FLSH")), GetHashKey("COMPONENT_CARBINERIFLE_CLIP_02")), GetHashKey("COMPONENT_AT_SCOPE_MEDIUM")), GetHashKey("COMPONENT_AT_AR_AFGRIP"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLARE"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_NIGHTSTICK"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLASHLIGHT"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_STUNGUN"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 1000, false))
chatPrint( "Equipped!")
end)
RegisterNetEvent("bscoloadout")
AddEventHandler("bscoloadout", function()
local model = GetHashKey("s_m_y_sheriff_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
local ped = PlayerPedId()
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), GetHashKey("COMPONENT_AT_PI_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), GetHashKey("COMPONENT_AT_AR_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), GetHashKey("COMPONENT_AT_AR_FLSH")), GetHashKey("COMPONENT_CARBINERIFLE_CLIP_02")), GetHashKey("COMPONENT_AT_SCOPE_MEDIUM")), GetHashKey("COMPONENT_AT_AR_AFGRIP"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLARE"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_NIGHTSTICK"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLASHLIGHT"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_STUNGUN"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 1000, false))
chatPrint( "Equipped!")
end)
RegisterNetEvent("safdloadout")
AddEventHandler("safdloadout", function()
local model = GetHashKey("s_m_y_fireman_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
local ped = PlayerPedId()
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLARE"), 1000, false))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 1000, false))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CROWBAR"), 1000, false))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLASHLIGHT"), 1000, false)
chatPrint( "Equipped!")
end)
RegisterNetEvent("samsloadout")
AddEventHandler("samsloadout", function()
local model = GetHashKey("s_m_m_paramedic_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
local ped = PlayerPedId()
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLARE"), 1000, false))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 1000, false))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CROWBAR"), 1000, false))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLASHLIGHT"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_STUNGUN"), 1000, false)
chatPrint( "Equipped!")
end)
RegisterNetEvent("swatloadout")
AddEventHandler("swatloadout", function()
local model = GetHashKey("s_m_y_swat_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
local ped = PlayerPedId()
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), GetHashKey("COMPONENT_AT_PI_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), GetHashKey("COMPONENT_AT_AR_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), GetHashKey("COMPONENT_AT_AR_FLSH")), GetHashKey("COMPONENT_CARBINERIFLE_CLIP_02")), GetHashKey("COMPONENT_AT_SCOPE_MEDIUM")), GetHashKey("COMPONENT_AT_AR_AFGRIP"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLARE"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_STICKYBOMB"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_NIGHTSTICK"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLASHLIGHT"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_STUNGUN"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 1000, false))
chatPrint( "Equipped!")
end)
RegisterNetEvent("fbiloadout")
AddEventHandler("fbiloadout", function()
local model = GetHashKey("s_m_m_ciasec_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
local ped = PlayerPedId()
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_COMBATPISTOL"), GetHashKey("COMPONENT_AT_PI_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PUMPSHOTGUN"), GetHashKey("COMPONENT_AT_AR_FLSH"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), 1000, false)
GiveWeaponComponentToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERIFLE"), GetHashKey("COMPONENT_AT_AR_FLSH")), GetHashKey("COMPONENT_CARBINERIFLE_CLIP_02")), GetHashKey("COMPONENT_AT_SCOPE_MEDIUM")), GetHashKey("COMPONENT_AT_AR_AFGRIP"))
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLARE"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_NIGHTSTICK"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FLASHLIGHT"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_STUNGUN"), 1000, false)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 1000, false))
chatPrint( "Equipped!")
end)
function chatPrint( msg )
TriggerEvent( 'chatMessage', "^1Loadout System", { 0, 0, 0 }, msg )
end