i have been trying to fetch GetPlayers() from the server inside my tick and am getting a “no such function exists”
i IMAGINE it has something to do with the fact that SOME server functions dont trigger unless called from the main gameloop. i read that on some post, but was unsure if that applies here.
i’ve been crawling the docs for hours trying to figure it out, how do i simply call this like i would in lua?!?!
any assistance will stop me beating my head off this table.
i REALLY dont want to write a lua export to do something this simple…
( but that’ll be my ducttape fix. )