It leads to vertex 65534, when there are only 32 vertices

I’ve gotta be honest, I agree with everything @Proportionality said. Many vehicles, I have had not a single issue with. Now, I’m getting a crash for something that wasn’t crashing me in the first place, I was just talking about this problem earlier, it’s our problem to fix or remove vehicles that are causing issues. I believe that it should be an option to disable this check. I have seen this error more frequently with Ambulances, and Aircraft, which are both used quite often on my community.

I completely understand that there have been many crash issues that people have been frustrated with, and come on here to complain about. Which is why you can fix both problems by offering an optional crash check, like that one that we are experiencing here, that by default is turned on, but has the option to be turned off.

Or an even BETTER idea is to make it so you can make a vehicle WHITELIST, and have specific vehicles bypass the check. Some people care more about gameplay, or a more interesting and custom experience or have servers that they mess around on, ECT.

2 Likes

Or you can simply re-export the model with a newer version of ZModeler3, assuming it will import without crashing (or silly ‘lock’ stuff), which fixed this particular issue (yes, this was a legitimate bug in ZModeler!). There’s no such thing as ‘not crashing’ with these vehicles, for example most crashes involving them happened when the vehicle was long offscreen.

So far, checking each server owned by people that say they “didn’t crash” sees the exact same metrics involving that specific vehicle-related crash, which, mind you, does not occur on a clean game without these vehicle mods at all.

1 Like

We fully understand these models have the potential to crash. However, in my case, they do not.

The pure reason this should be toggleable is due to creative expression and every crash is a case by case basis. Servers who have this problem can add this, and servers who don’t should not have too.

Say a community ordered a custom car pack and all these cars had the issue. That community is now screwed because their uniqueness has been removed.

… ‘ordered’? We’re not here to facilitate commercial operations, if any server has done so they should be blacklisted either way.

If ‘ordered’ in this case means ‘requested for no remuneration whatsoever’, they are supposed to have the source car files (.z3d in case of ZModeler3) and be able to export them again with the latest version of ZModeler, which will fix this issue.

No, they actually did. We checked the metrics for your server. That same crash that this is meant to prevent? Yeah, you were having that one too.

Once again we were not having any issues with crashing. Whatever your metrics displayed are not my concern, the fact we had to change vehicles without reason is.

Have you guys considered that we don’t mind a crash once in a while as opposed to a permanent crash because the model is blacklisted now?

1 Like

I see one problem… I who knows nothing about zmodler as of yet are at the mercy of waiting till someone re-releases the certain vehicle that caused my crash due to it being in multiple forms/applications. Also since some modlers don’t notice these issues because they release the vehicle for another application with in the realm of gta v… i.e. lspdfr we who rely on these very vehicles for the fivem realm are out decent vehicle mods and are stuck back at vanilla junk.

1 Like

TOS Third Party Content
15. Mods may cease functioning at any time for reasons including Updates, changes in the Game
Services, and/or other unforeseen changes by the Users, and/or authors of the Mods and/or
Dependent Products.

For what it’s worth…they don’t need to allow it for any reason.

You were having crashes. Are crashes suddenly not an issue anymore?

You didn’t have to ‘change vehicles’, you could’ve just re-exported with a new version of ZModeler that fixed this bug. Also, it’s not ‘without reason’, this particular crash that happened? Yeah, it’s gone since this check.

Have you considered that this crash is a signal to remove/replace/fix that particular vehicle, and not just another crash?

1 Like

to provide context:

  1. FiveM may allow use of content (hereafter “Mods”) meant for the Dependent Products that has not explicitly been developed for use with FiveM and/or the Game Services.`
  1. Some Mods may be convertible to User Generated Content by the Users. No guarantee is made that all Mods can be converted to User Generated Content.

Instead of arguing maybe listen to your community? Instead of throwing up a barrier and fighting an opinion clearly many members share. It seems rather simple to add an option to allow those to disable this feature.

I’ll say it once more, If we were not crashing before, you harmed us more than good. Quite frank your terms of service aren’t even important in this situation. It’s not about terms covering peoples asses, its about one simple feature that would make those affected very happy. This kind of stuff will drive people away.

I’m done arguing, close the thread, you guys refuse to listen.

2 Likes

If you’re so good at making decisions, why not make your own FiveM?

Which would be counterproductive, as it’d reintroduce the crashes that occurred due to this fix.

And I’ll say it until you understand: you were crashing before. If your community members didn’t complain about it, they’re probably suffering from crash fatigue as your server in that case crashes so much people don’t even bother reporting it to you.

What I don’t think that you’re understanding is that they’re not arguing with you, they’re telling you to fix the model that is broken rather then use a broken model on your server. Simple fix. There’s plenty of models out there that would likely fix your problem. In addition, as they have shown you that the FiveM ToS clearly covers this issue.

"Simple fix"

Sure let me go contact a developer and pay more money to have an issue fixed because I am loaded with cash, not only delaying my communities growth and progression because being a private server totally does not allow me to see people crash, and watching it never happen changes nothing in this sense.

Which would be counterproductive, as it’d reintroduce the crashes that occurred due to this fix.

We, were, not, crashing.

Nothing I say or do will change your minds, if you want to be defensive and not consider the possibility of compromise then I wish you good luck.

People charge for CADs and MDTS designed for FiveM but nobody even worries about this, only car models?

1 Like

I have talked directly to the original modder of the rambulance and dodge dually that caused my crashes and have not heard back as of yet. Knowing that the modders are busy with building and scripting and all that it could take a length of time that some of us that are new to the zmod can’t fix or those that don’t have access to zmod that are in no way able to get these fixes.

This looks like a simple…free fix.

You’re probably right there, nothing will change the collectives minds to allow a broken model to be used on servers knowing that it’s broken. There’s a compromise, get a better model and or perform what is listed above.

1 Like

Is this an admission of enabling commercial activity using the FiveM platform?

2 Likes

The files were bought for singleplayer, transferring them onto FiveM is not paying for them in the use of FiveM. So no, it’s not.

Transferring them is turning the Mods into User Generated Content in the terms of the ToS, which invokes term 8.

Goodbye!

If anyone wants to constructively discuss fixing models for this purpose, feel free to make a new topic.