Abstract
There seems to be an issue with the IsVehicleEngineStarting
native. The client seems to completely exit without any error whatsoever. By avoiding to call IsVehicleEngineStarting
native, the client seems to be working as normal again. No errors seems to be outputted in the client log (see source 2)
Using different manifest versions doesn’t seem to resolve or induce different behaviour. I’ve tried every version as described on the wiki: https://wiki.fivem.net/wiki/Resource_manifest_versions
Expected behaviour
Call IsVehicleEngineStarting
native and get a boolean back of wether the vehicle engine is starting.
Actual behaviour
When calling IsVehicleEngineStarting
, the FiveM client will exit without any error(s).
Reproduction steps
1). Have a stock FiveM server
2). Add the resource (see source 1)
3). Start the resource.
4). Get in a vehicle, this will result into a crash.
Environment
Running from a local server using artifacts #607.
Clean GTA 5 install, Clean FiveM install, using canary.
Server and client both run on a Windows 10 machine (build 1709)
Sources
-
Resource to reproduce the issue: bgr000.zip (709 Bytes)
-
Client log: CitizenFX.log (67.2 KB) (contains prints from the script).