Importanter: Linux® build updates coming soon

Oh yeah, lots of issues, but currently none of them are related to FiveM-on-Linux.

its a fork of wine developed by valve with the help of the wine team

Has there been any update on this?

Linux builds are already back for quite some time.

4 posts were split to a new topic: Another discussion about ‘FiveM Linux client support’

This topic is for Linux server builds, not client compatibility.

Linux: 1141 - 2019-Mar-19 07:20
Windows: 1180 - 2019-Apr-15 14:42

Seems there was another hiccup in it’s return/continuation.

That’s what I’m thinking and feeeling neglected :rofl:

1 Like

If there are no important changes, then Linux will not be built. Simple as that.

I got after many attempts and setup and recompilation from various sources to open the FiveM using Wine compiled in proton separately from the steam and running game. the problem that it opens prompts to put user and password of the social club more then closes giving an error in libcef.dll. investigating, I discovered that the problem is a ros.fivem.internal host that was solved pointing to the host the address of the rockstar for authentication using a redirection called “redir” it opens the game more when it will access the main menu, closes the screen and generates a coredump. probably some bug pointer bugging

I’m going to take a screenshot of the screen to get them excited about the possibility of playing fivem on Linux. Compiling the project in linux I tried most accusing dozens of errors that would take time to fix and implement

owo this looks interesting

Running Linux Mint 19 - Wine 4.2 (Compiled Proton Project - the nt.c(Wine) file was changed so that FiveM.exe does not run as an administrator)



3 Likes

Any ETA for when Linux builds will come back?

1 Like

They’re still being built, just not for alpine/proot:

https://hub.docker.com/r/citizenfx/server

redistributed variant with bundled binary and readme:

https://hub.docker.com/r/hellslicer/fxserver

3 Likes

Will the docs get updated to reflect that?

Nice, could you add this link somewhere in accessible place?

Would it be possible to script in Rust then. I would really love to script in Rust <3

LLVM…is just used to compile the server build…not realtime script synchronisation, so the fact that it IS LLVM doesn’t mean scripting in rust would be any more of a possibility as it always has been with the absence of collective, widespread made inconclusively appartent knowledge of such…

I don’t know a lot of these stuff, thanks for the answer tho :slight_smile:

all good man, sorry if I sounded harsh, feel free to msg regarding any problems you may have regarding something you may think I could assist with. Happy to help :slight_smile: