Important question about limits for server

Current We can’t stream files on serverside above 16MB.
simillar topics here:


Is a lot of great mods but this limit…
Below I posted some screenshots, there files weigh more than 16 mb.

So I really wish to know why anyone didn’t answer when will be possible to increase this limit or why still it isn’t explained.
I strongly urge anyone from the CitizenFX Collective team to explain why that is so.
Thank you very much!

Additionally recent I noticed that we can add script in language C# to serverside

So I tried for example added this mod:

and in my resources folder looks like this:

ScriptHookVDotNet2.net.dll loaded successfully but when I try add any script net… it’s doesn’t work.

So much Thanks for help.

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Scripting C# server side does not mean you can just add any mod like that. You need to create a script with FiveM’s code syntax and structure.

Like what @Briglair said, you cannot just add any script coded in C# you want. I am a C# dev and this is not how it works. ScriptHookVDotNet cannot be streamed as a resource because it doesn’t uses CitizenFX or is not created in CitizenFX. You would either need a dev to code you a mod just like it or learn to code with C# yourself.

FiveM is not meant to load ‘just any SP mod’, nor would this be realistically possible.

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