Import Object Model


#1

Is there a tutorial or can someone help with importing object models? I have san andreas game objects converted for GTA V FIveM and want to import just a few of the basic models from san andreas without invoke-levelload, but rather like I would have in MTA using engineReplaceModel.


#2

This stuff:
https://wiki.multitheftauto.com/wiki/EngineImportTXD
https://wiki.multitheftauto.com/wiki/EngineLoadTXD
https://wiki.multitheftauto.com/wiki/EngineLoadDFF
https://wiki.multitheftauto.com/wiki/EngineReplaceCOL
https://wiki.multitheftauto.com/wiki/EngineLoadCOL

Except for FiveM capable GTA V .ybn .ytr .ytd files. How to Import?


FiveM Client Home is Taunting me!
#3

Maybe someday…

Any known workarounds possible? Like importing objects as vehicles? or player skin models? or levelloading the entire gta v map with it referencing and downloading only the one new model, and loading everything else from the players native gta v map as normal?

How is no one interested in this? You can barely find an MTA server not using this function.


#4

Thanks for adding another suggestion! Glad you are enjoying it.

Care to share how you do the voodoo you do??