The file structure may vary, but always look for the one that has the same name as the scaleform.
It’ll generally be the scaleform name in all caps (i.e. MP_BIG_MESSAGE_FREEMODE
or MISSION_QUIT
).
The file structure may vary, but always look for the one that has the same name as the scaleform.
It’ll generally be the scaleform name in all caps (i.e. MP_BIG_MESSAGE_FREEMODE
or MISSION_QUIT
).
Hello !
I’m looking for the blackscreen wasted please
Yes sir ! Because I wanted to trigger a black picture but with scaleform that will fix everything
So, I truely doing something wrong and have no clue how to do it right, need help.
I’ve seen
breaking_news
function INITIALISE(mc)
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function SET_TEXT(titleT, subT)
function SET_SCROLL_TEXT(slot, id, str)
function DISPLAY_SCROLL_TEXT(slot, id, scrollSpeed)
function CLEAR_SCROLL_TEXT(slot)
function SHOW_STATIC(staticType)
And tried this:
function breakingnews()
scaleform = RequestScaleformMovie("breaking_news")
while not HasScaleformMovieLoaded(scaleform) do
Citizen.Wait(0)
end
PushScaleformMovieFunction(scaleform, "SET_DISPLAY_CONFIG")
PushScaleformMovieParameterInt(1920)
PushScaleformMovieParameterInt(1080)
PushScaleformMovieParameterInt(2)
PushScaleformMovieParameterInt(2)
PushScaleformMovieParameterInt(2)
PushScaleformMovieParameterInt(2)
PushScaleformMovieParameterInt(0)
PushScaleformMovieParameterInt(0)
PushScaleformMovieParameterInt(0)
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "SET_TEXT")
PushScaleformMovieFunctionParameterString("test text 1")
PushScaleformMovieFunctionParameterString("test text 2")
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "SET_SCROLL_TEXT")
PushScaleformMovieParameterInt(0)
PushScaleformMovieParameterInt(1)
PushScaleformMovieFunctionParameterString("Scrolling text")
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "DISPLAY_SCROLL_TEXT")
PushScaleformMovieParameterInt(0)
PushScaleformMovieParameterInt(1)
PushScaleformMovieParameterInt(100)
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "SHOW_STATIC")
PushScaleformMovieParameterInt(1)
PopScaleformMovieFunctionVoid()
DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255, 0)
end
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
breakingnews()
end
end)
With no luck.
Don’t mess with the SET_DISPLAY_CONFIG
stuff. AFAIK, it’s all taken care of internally (at least, I’ve never had any issues when not calling this function).
Also, the syntax is PushScaleformMovieFunctionParameterInt
and not PushScaleformMovieParameterInt
Tnank you, this is just hilarious.
Except second text string from SET_TEXT(titleT, subT) and scrolling text seem not working, sadly.
Huh… I don’t seem to have any issues:
PushScaleformMovieFunction(scaleform, "SET_TEXT")
PushScaleformMovieFunctionParameterString("Quit")
PushScaleformMovieFunctionParameterString("<b>Bold</b> <i>Italics</i> ~r~Coloured ~d~")
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "SET_SCROLL_TEXT")
PushScaleformMovieFunctionParameterInt(0) -- top ticker
PushScaleformMovieFunctionParameterInt(0) -- Since this is the first string, start at 0
PushScaleformMovieFunctionParameterString("This will be displayed at the top")
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "DISPLAY_SCROLL_TEXT")
PushScaleformMovieFunctionParameterInt(0) -- Top ticker
PushScaleformMovieFunctionParameterInt(0) -- Index of string
PopScaleformMovieFunctionVoid()
Indeed, very strange.
Here’s full code:
function breakingnews()
scaleform = RequestScaleformMovie("breaking_news")
while not HasScaleformMovieLoaded(scaleform) do
Citizen.Wait(0)
end
PushScaleformMovieFunction(scaleform, "SET_TEXT")
PushScaleformMovieFunctionParameterString("Test header")
PushScaleformMovieFunctionParameterString("<b>Bold</b> <i>Italics</i> ~r~Coloured ~d~")
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "SET_SCROLL_TEXT")
PushScaleformMovieFunctionParameterInt(0)
PushScaleformMovieFunctionParameterInt(0)
PushScaleformMovieFunctionParameterString("This will be displayed at the top")
PopScaleformMovieFunctionVoid()
PushScaleformMovieFunction(scaleform, "DISPLAY_SCROLL_TEXT")
PushScaleformMovieFunctionParameterInt(0)
PushScaleformMovieFunctionParameterInt(0)
PopScaleformMovieFunctionVoid()
DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255, 0)
end
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
breakingnews()
end
end)
Strange thing: if I update Citizen.Wait(0) to 100 frames, I can see text on two black bars while scaleform is blinking. If I change it back or to 1 - text disappears.
It could be because you’re calling the functions every frame. Try calling the breakingnews
function once (before the loop) then, only call the DrawScaleformMovieFullscreen
every frame.
Something liike:
Citizen.CreateThread(function()
breakingnews()
while true do
Citizen.Wait(0)
DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255, 0)
end
end)
This is actually what I came up to and this is actually it. I am happy, thank you.
I will update my code when I get home to what havoc did
Also, share your findings and cool scaleforms! This is a goldmine.
I’m sure he’ll update it on there as well
Sure, I hope. But there’s “he”, and there’s “us”, as a community.
I hope
If anyone ever gets the MISSION_COMPLETE stuff looking nicer than what I tried here, please share.
For anyone trying to figure out the phone scaleform, thersy’s done some amazing work and there’s a topic on GTAForums as well.
Let me also plug Supa’s gfx wrapper, similar to the C# api for gfx.
Holy, the lord himself has spoken. But I definitely will check that out, as I’ve seen it before and it definitely has some really neat uses. If I ever get it working it will definitely be on my page
A list of scaleforms can be found here, instead of looking through the folders:
http://scaleform.devtesting.pizza
thanks to @Vespura