I have split the .ytd of a map by deleting files from it using openiv and now I have 3 texture files.
I tried to join them using gtxd.meta but it still doesnt work.
How to fix?
How to provide needed data?
What are you referencing in your #typ?
Sorry, I wasn’t clear.
The texture is still bugging in the game. Have I done anything incorrectly? Could it be .dds file resolutions in the .ytd?