Is there a script to remove the police, and there is a script to remove the military?
Approximately this option
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local playerPed = GetPlayerPed(-1)
local playerLocalisation = GetEntityCoords(playerPed)
ClearAreaOfCops(playerLocalisation.x, playerLocalisation.y, playerLocalisation.z, 400.0)
end
end)
Citizen.CreateThread(function()
while true do
EnableDispatchService(1, true)
EnableDispatchService(2, false)
Citizen.Wait(0)
end
end)
If the above usage of EnableDispatchService(dispatchService, bool) doesn’t work, you’ll need to try and use Citizen.InvokeNative(0xDC0F817884CDD856, dispatchService, bool)