How would I do if (command is typed in chat) than do this
Make a folder
Add a __resource.lua file containing.
client_script 'client.lua
Then create a client.lua containing
RegisterCommand("", function(source, args, rawCommand)
-- TriggerEvent Here
end, false)
The false is not 100% needed unless you whitelist the command.
I would use
end)
Instead…
Well yeah I suppose, but I just have a habbit of using it as most of my commands needs whitelisting
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it’s not required in lua, but it is when using c#.
Also, just because it’s not required it’s never a bad idea to just add it anyway to be clear that it’s not restricted. That way (when debugging, especially someone else’s code) it’s easy to spot which commands are whitelisted/restricted (true
) and which ones aren’t (false
). It’s not bad, just better to include it imo.
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