Help with RPG and GRENADE LAUNCHER Blacklist


#1

Hi so i have gotten my blacklist working for all the vehicles and weapons that i want but the weapons im having trouble with the RPG and Grenade launcher WEAPON_RPG and WEAPON_GRENADELAUNCHER, Any help please?


#2

Something along these lines will work- it’s not been tested but should do the job, it’ll remove the weapon from the PED if it has that weapon in it’s hand at any point

local barred_weapons = {'WEAPON_RPG', 'WEAPON_GRENADELAUNCHER'}
Citizen.CreateThread(function()
    while true do
        Citizen.Wait(0)
        for k, v in pairs(barred_weapons) do
            if GetSelectedPedWeapon(GetPlayerPed(-1)) == GetHashKey(v) then
                RemoveWeaponFromPed(GetPlayerPed(-1), GetHashKey(v))
                TriggerEvent('chatMessage', 'SERVER', {255,0,0} 'Use of this weapon is not permitted!')
            end
        end
    end
end)