Help Signal of Bank Robbery dont ping on map

roleplay
police
help

#1
local Tunnel = module("vrp", "lib/Tunnel")
local Proxy = module("vrp", "lib/Proxy")

vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP","vRP_bank")

local banks = {
	["fleeca"] = {
		position = { ['x'] = 147.04908752441, ['y'] = -1044.9448242188, ['z'] = 29.36802482605 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank",
		lastrobbed = 0
	},
	["fleeca2"] = {
		position = { ['x'] = -2957.6674804688, ['y'] = 481.45776367188, ['z'] = 15.697026252747 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Highway)",
		lastrobbed = 0
	},
	["blainecounty"] = {
		position = { ['x'] = -107.06505584717, ['y'] = 6474.8012695313, ['z'] = 31.62670135498 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Blaine County Savings",
		lastrobbed = 0
	},
	["fleeca3"] = {
		position = { ['x'] = -1212.2568359375, ['y'] = -336.128295898438, ['z'] = 36.7907638549805 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Vinewood Hills)",
		lastrobbed = 0
	},
	["fleeca4"] = {
		position = { ['x'] = -354.452575683594, ['y'] = -53.8204879760742, ['z'] = 48.0463104248047 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Burton)",
		lastrobbed = 0
	},
	["fleeca5"] = {
		position = { ['x'] = 309.967376708984, ['y'] = -283.033660888672, ['z'] = 53.1745223999023 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Alta)",
		lastrobbed = 0
	},
	["fleeca6"] = {
		position = { ['x'] = 1176.86865234375, ['y'] = 2711.91357421875, ['z'] = 38.097785949707 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Desert)",
		lastrobbed = 0
	},
	["pacific"] = {
		position = { ['x'] = 255.001098632813, ['y'] = 225.855895996094, ['z'] = 101.005694274902 },
		reward = 60000 + math.random(100000,200000),
		nameofbank = "Pacific Standard PDB (Downtown Vinewood)",
		lastrobbed = 0
	}
}

local robbers = {}

function get3DDistance(x1, y1, z1, x2, y2, z2)
	return math.sqrt(math.pow(x1 - x2, 2) + math.pow(y1 - y2, 2) + math.pow(z1 - z2, 2))
end

RegisterServerEvent('es_bank:toofar')
AddEventHandler('es_bank:toofar', function(robb)
	if(robbers[source])then
		TriggerClientEvent('es_bank:toofarlocal', source)
		robbers[source] = nil
		TriggerClientEvent('chatMessage', -1, 'NEWS', {255, 0, 0}, "Robbery was cancelled at: ^2" .. banks[robb].nameofbank)
	end
end)

RegisterServerEvent('es_bank:playerdied')
AddEventHandler('es_bank:playerdied', function(robb)
	if(robbers[source])then
		TriggerClientEvent('es_bank:playerdiedlocal', source)
		robbers[source] = nil
		TriggerClientEvent('chatMessage', -1, 'NEWS', {255, 0, 0}, "Robbery was cancelled at: ^2" .. banks[robb].nameofbank)
	end
end)

RegisterServerEvent('es_bank:rob')
AddEventHandler('es_bank:rob', function(robb)
	if banks[robb] then
		local bank = banks[robb]

		if (os.time() - bank.lastrobbed) < 600 and bank.lastrobbed ~= 0 then
			TriggerClientEvent('chatMessage', source, 'ROBBERY', {255, 0, 0}, "This has already been robbed recently. Please wait another: ^2" .. (1200 - (os.time() - bank.lastrobbed)) .. "^0 seconds.")
			return
		end
		TriggerClientEvent('chatMessage', -1, 'NEWS', {255, 0, 0}, "Robbery in progress at ^2" .. bank.nameofbank)
		TriggerClientEvent('chatMessage', source, 'SYSTEM', {255, 0, 0}, "You started a robbery at: ^2" .. bank.nameofbank .. "^0, do not get too far away from this point!")
		TriggerClientEvent('chatMessage', source, 'SYSTEM', {255, 0, 0}, "Hold the fort for ^15 ^0minutes, then escape, and the money is yours!")
		TriggerClientEvent('es_bank:currentlyrobbing', source, robb)
		banks[robb].lastrobbed = os.time()
		robbers[source] = robb
		local savedSource = source
		SetTimeout(300000, function()
			if(robbers[savedSource])then
				local user_id = vRP.getUserId({savedSource})
				if(user_id)then
					vRP.giveInventoryItem({user_id,"dirty_money",bank.reward,true})
					TriggerClientEvent('chatMessage', -1, 'NEWS', {255, 0, 0}, "Robbery is over at: ^2" .. bank.nameofbank .. "^0!")	
					TriggerClientEvent('es_bank:robberycomplete', savedSource, bank.reward)
				end
			end
		end)
	end
end)
local robbing = false
local bank = ""
local secondsRemaining = 0

function bank_DisplayHelpText(str)
	SetTextComponentFormat("STRING")
	AddTextComponentString(str)
	DisplayHelpTextFromStringLabel(0, 0, 1, -1)
end

function bank_drawTxt(x,y ,width,height,scale, text, r,g,b,a, outline)
    SetTextFont(0)
    SetTextProportional(0)
    SetTextScale(scale, scale)
    SetTextColour(r, g, b, a)
    SetTextDropShadow(0, 0, 0, 0,255)
    SetTextEdge(1, 0, 0, 0, 255)
    SetTextDropShadow()
    if(outline)then
	    SetTextOutline()
	end
    SetTextEntry("STRING")
    AddTextComponentString(text)
    DrawText(x - width/2, y - height/2 + 0.005)
end

local banks = {
	["fleeca"] = {
		position = { ['x'] = 147.04908752441, ['y'] = -1044.9448242188, ['z'] = 29.36802482605 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank",
		lastrobbed = 0
	},
	["fleeca2"] = {
		position = { ['x'] = -2957.6674804688, ['y'] = 481.45776367188, ['z'] = 15.697026252747 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Highway)",
		lastrobbed = 0
	},
	["blainecounty"] = {
		position = { ['x'] = -107.06505584717, ['y'] = 6474.8012695313, ['z'] = 31.62670135498 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Blaine County Savings",
		lastrobbed = 0
	},
	["fleeca3"] = {
		position = { ['x'] = -1212.2568359375, ['y'] = -336.128295898438, ['z'] = 36.7907638549805 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Vinewood Hills)",
		lastrobbed = 0
	},
	["fleeca4"] = {
		position = { ['x'] = -354.452575683594, ['y'] = -53.8204879760742, ['z'] = 48.0463104248047 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Burton)",
		lastrobbed = 0
	},
	["fleeca5"] = {
		position = { ['x'] = 309.967376708984, ['y'] = -283.033660888672, ['z'] = 53.1745223999023 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Alta)",
		lastrobbed = 0
	},
	["fleeca6"] = {
		position = { ['x'] = 1176.86865234375, ['y'] = 2711.91357421875, ['z'] = 38.097785949707 },
		reward = 30000 + math.random(100000,200000),
		nameofbank = "Fleeca Bank (Desert)",
		lastrobbed = 0
	},
	["pacific"] = {
		position = { ['x'] = 255.001098632813, ['y'] = 225.855895996094, ['z'] = 101.005694274902 },
		reward = 60000 + math.random(100000,200000),
		nameofbank = "Pacific Standard PDB (Downtown Vinewood)",
		lastrobbed = 0
	}
}


RegisterNetEvent('es_bank:currentlyrobbing')
AddEventHandler('es_bank:currentlyrobbing', function(robb)
	robbing = true
	bank = robb
	secondsRemaining = 300
end)

RegisterNetEvent('es_bank:toofarlocal')
AddEventHandler('es_bank:toofarlocal', function(robb)
	robbing = false
	TriggerEvent('chatMessage', 'SYSTEM', {255, 0, 0}, "The robbery was cancelled, you will receive nothing.")
	robbingName = ""
	secondsRemaining = 0
	incircle = false
end)

RegisterNetEvent('es_bank:playerdiedlocal')
AddEventHandler('es_bank:playerdiedlocal', function(robb)
	robbing = false
	TriggerEvent('chatMessage', 'SYSTEM', {255, 0, 0}, "The robbery was cancelled, you died!.")
	robbingName = ""
	secondsRemaining = 0
	incircle = false
end)


RegisterNetEvent('es_bank:robberycomplete')
AddEventHandler('es_bank:robberycomplete', function(reward)
	robbing = false
	TriggerEvent('chatMessage', 'SYSTEM', {255, 0, 0}, "Robbery done, you received:^2" .. reward)
	bank = ""
	secondsRemaining = 0
	incircle = false
end)

Citizen.CreateThread(function()
	while true do
		if robbing then
			Citizen.Wait(1000)
			if(secondsRemaining > 0)then
				secondsRemaining = secondsRemaining - 1
			end
		end

		Citizen.Wait(0)
	end
end)

Citizen.CreateThread(function()
	while true do
		local pos = GetEntityCoords(GetPlayerPed(-1), true)
		for k,v in pairs(banks)do
			local pos2 = v.position

			if(Vdist(pos.x, pos.y, pos.z, pos2.x, pos2.y, pos2.z) < 15.0)then
				if IsPlayerWantedLevelGreater(PlayerId(),4) or ArePlayerFlashingStarsAboutToDrop(PlayerId()) then --padrao 0
					local wanted = GetPlayerWantedLevel(PlayerId())
					Citizen.Wait(5000)
				    SetPlayerWantedLevel(PlayerId(), wanted, 4) ----padrao 0
					SetPlayerWantedLevelNow(PlayerId(), 4) ----padrao 0
				end
			end
		end
		Citizen.Wait(0)
	end
end)

Citizen.CreateThread(function()
	for k,v in pairs(banks)do
		local ve = v.position

		local blip = AddBlipForCoord(ve.x, ve.y, ve.z)
		SetBlipSprite(blip, 278)
		SetBlipScale(blip, 0.8)
		SetBlipAsShortRange(blip, true)
		BeginTextCommandSetBlipName("STRING")
		AddTextComponentString("Robbable Bank")
		EndTextCommandSetBlipName(blip)
	end
end)
incircle = false

Citizen.CreateThread(function()
	while true do
		local pos = GetEntityCoords(GetPlayerPed(-1), true)

		for k,v in pairs(banks)do
			local pos2 = v.position

			if(Vdist(pos.x, pos.y, pos.z, pos2.x, pos2.y, pos2.z) < 15.0)then
				if not robbing then
					DrawMarker(1, v.position.x, v.position.y, v.position.z - 1, 0, 0, 0, 0, 0, 0, 1.0001, 1.0001, 1.5001, 1555, 0, 0,255, 0, 0, 0,0)
					
					if(Vdist(pos.x, pos.y, pos.z, pos2.x, pos2.y, pos2.z) < 2)then
						if (incircle == false) then
							bank_DisplayHelpText("Press ~INPUT_CONTEXT~ to rob ~b~" .. v.nameofbank .. "~w~ beware, the police will be alerted!")
						end
						incircle = true
						if(IsControlJustReleased(1, 51))then
							TriggerServerEvent('es_bank:rob', k)
						end
					elseif(Vdist(pos.x, pos.y, pos.z, pos2.x, pos2.y, pos2.z) > 2)then
						incircle = false
					end
				end
			end
		end

		if robbing then
		    SetPlayerWantedLevel(PlayerId(), 4, 0)
            SetPlayerWantedLevelNow(PlayerId(), 4) --padrao 0
			
			bank_drawTxt(0.66, 1.44, 1.0,1.0,0.4, "Robbing bank: ~r~" .. secondsRemaining .. "~w~ seconds remaining", 255, 255, 255, 255)
			
			local pos2 = banks[bank].position
			local ped = GetPlayerPed(-1)
			
            if IsEntityDead(ped) then
			TriggerServerEvent('es_bank:playerdied', bank)
			elseif (Vdist(pos.x, pos.y, pos.z, pos2.x, pos2.y, pos2.z) > 15)then
				TriggerServerEvent('es_bank:toofar', bank)
			end
		end

		Citizen.Wait(0)
	end
end)

please I need help to put the place that is happening the robbery, and type a sign on the map that is pulsating warning the possible place of the thief, I tried to change the wanted lv to four and just keeps flashing


#2

Moved to #development


#3

Are you need a Blip when a Player start a Robbery?


#4

do you know how to do this? Iā€™m looking for a warning of the location of the assault on the map.


#5

try this script there hold up cash and bank with point on the maps.

https://mega.nz/#!7iwmgYLD!ZNfljGWnZFrqhlBrZxMkIV47Yl6khPttTjTJecz7nEQ