So I’m making a ragdoll script that I’ll call from a menu, i got other scripts to work like roll windows, animations ect, but I cant get the ragdoll to work, if I just at the ragdoll line, the players falls on the ground and just gets back up. I want it to be a toggle feature
here it is.
--[[ RAGDOLL SCRIPT ]]--
local noragdoll = true
AddEventHandler('Ragdoll', function()
local player = GetPlayerPed( -1 )
if ( DoesEntityExist( player ) and not IsEntityDead( player )) then
if ( noragdoll ) then
noragdoll = false
else
noragdoll = true
end
end
while ( noragdoll = false ) do
SetPedToRagdoll(GetPlayerPed(-1), 1000, 1000, 0, 0, 0, 0)
end
end)
if I do
local noragdoll = true
AddEventHandler('Ragdoll', function()
local player = GetPlayerPed( -1 )
if ( DoesEntityExist( player ) and not IsEntityDead( player )) then
if ( noragdoll ) then
noragdoll = false
else
--while ( noragdoll = false ) do
SetPedToRagdoll(GetPlayerPed(-1), 1000, 1000, 0, 0, 0, 0)
--end
noragdoll = true
end
end
end)
I get this result.
This is a gif btw, refresh if it isnt playing
any ideas?