[Help] How do I get this specific walk animation to work?


#1

So there are 4 here that I can see in the list of animations:

anim@move_m@grooving@slow@
anim@move_m@grooving@
anim@move_f@grooving@slow@
anim@move_f@grooving@

I really want to add these to my server as they are my favourite walk style from GTA:Online but for some reason these specific ones just don’t work. I’m adding them the exact same as every other one I’ve added, most of which work fine. Any help would be appreciated.

edit: I should add that I’m using the esx_animations script to add these. I’m adding them the exact same as the other walk animations in this script. I’ve even tried replacing the parts of the code with other animations and it works, just not for these.


#2

I had a whole response typed out, then I noticed your edit haha

With you using esx_animations, your best bet is to ask on that particular topic so you can get a good response on how to add it.


#3

Well I mean, I think it is more to do with with the animation itself as opposed to the script because like I said, I added it the exact same way as the rest and it is just a walk animation. But yeah, I’ll ask in there too. Hopefully I can figure this out.


#4

Well, it looks like you might be missing some stuff…

  • anim@move_f@grooving@slow@ :arrow_forward:

    • walk
    • walk_turn_l3
    • walk_turn_l4
    • walk_turn_r3
    • walk_turn_r4
    • wstart_l_0
    • wstart_r_0
  • anim@move_f@grooving@ :arrow_forward:

    • idle
    • idle_intro
    • idle_turn_l_0
    • idle_turn_l_-180
    • idle_turn_l_-90
    • idle_turn_r_0
    • idle_turn_r_180
    • idle_turn_r_90
    • walk
    • wstart_l_0
    • wstart_r_0
    • wstop_l_0
    • wstop_r_0
  • anim@move_m@grooving@slow@ :arrow_forward:

    • walk
    • walk_turn_l3
    • walk_turn_l4
    • walk_turn_r3
    • walk_turn_r4
    • wstart_l_0
    • wstart_r_0
  • anim@move_m@grooving@ :arrow_forward:

    • idle
    • idle_intro
    • idle_turn_l_0
    • idle_turn_l_-180
    • idle_turn_l_-90
    • idle_turn_r_0
    • idle_turn_r_180
    • idle_turn_r_90
    • walk
    • wstart_l_0
    • wstart_r_0
    • wstop_l_0
    • wstop_r_0

#5

Yeah but with the other ones, they only require the top line. I’ll take a picture:

These all work perfectly.


#6

They may, however the particular animation you’re trying to call may require more definition…hence why it’s best to ask on the esx_animation thread…


#7

Yeah, I actually can’t find the esx_animations thread.