Hi,
I have a problem using this native : DrawMarker(type, posX, posY, posZ, dirX, dirY, dirZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ, colorR, colorG, colorB, alpha, bobUpAndDown, faceCamera, unknown, rotate, *textureDict, *textureName, drawOnEnts)
I can’t make it work…
Here’s my script :
RegisterServerEvent(‘playerSpawned’)
AddEventHandler(‘playerSpawned’, function(spawn)
Citizen.CreateThread(function()
Citizen.Wait(0)
DrawMarker(0, 117.14, -1950.29, 20.7513, 117.14, -1950.29, 20.7513, 0, 0, 0, 1, 1, 1, 55, 255, 55, 255, 0, 0, 0, 0)
end)
end)
Thanks in advance for any help !