I’m trying to figure out how to change the players model, how can I do this?
Also is there some kind of function that is called every time the player spawns?
I’m trying to figure out how to change the players model, how can I do this?
Also is there some kind of function that is called every time the player spawns?
AddEventHandler("playerSpawned", function()
--do stuff
end)
local function setModel(_model)
local model = _model
if IsModelInCdimage(model) and IsModelValid(model) then
RequestModel(model)
while not HasModelLoaded(model) do
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
if model ~= "mp_f_freemode_01" and model ~= "mp_m_freemode_01" then
SetPedRandomComponentVariation(PlayerPedId(), true)
else
SetPedComponentVariation(PlayerPedId(), 11, 0, 240, 0)
SetPedComponentVariation(PlayerPedId(), 8, 0, 240, 0)
SetPedComponentVariation(PlayerPedId(), 11, 6, 1, 0)
end
SetModelAsNoLongerNeeded(model)
end
end