[SOLVED] baseevents don't working

I have two events the first one works the second one does not work why?

First Event

AddEventHandler(“baseevents:onPlayerDied”, function()
TriggerEvent(“startcooldown”)
end)

Second Event

AddEventHandler(“baseevents:onPlayerKilled”, function()
TriggerEvent(“startcooldownt”)
end)

  • baseevents:onPlayerKilled Don’t Work if a player kill me don’t TriggerEvent(“startcooldown”), even if I get killed by a “bot”

Hi,

In the second one, you trying to trigger "startcooldownt" instead of "startcooldown" :wink:

You don’t need this one

But, the script should works

yes but it does not work anyway if player killed
since it does not work I added it later

then nothing? :frowning:

then I don’t know ^^

As I see in “baseevents”, "baseevents:onPlayerKilled" seem to not be triggered when killed by a bot, but "baseevents:onPlayerDied" is triggered instead.

yes … if I throw myself from a high place it activates

“baseevents:onPlayerDied”

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